VITAL SIGNS — Theory: BSData BSData v10.6.0, matched-play filtered. Performance: weighted aggregator-source comparison. Practice: recency-weighted top-player tier lists. Attention: combined Search and YouTube engagement.
DOSSIERS · FACTION

Tyranids

10TH EDITION · BSData v10.6.0 · CAPTURED 2026-05-18
BROADLY CAPABLE AUTOMATED
← All dossiers   ·   Strength Index
HOW TO READ THIS PAGE

WHAT DO THE Z-SCORES MEAN?

Every “Theory Z” number on this page is a comparison to all matched-play units across all factions in the current dataset. Zero is the population average. A unit at +1.0 is one standard deviation above average — roughly the top 16% of all units in the game on paper. +2.0 is the top 2–3%; exceptional. The scale works the same way going down: −1.0 is the bottom 16%, −2.0 the bottom 2–3%. These numbers measure what units should do against fixed reference targets — they do not predict tournament outcomes. A faction’s score is the average of its units’ z-scores; small-roster factions have less smoothing.

HOW TO READ THE RADAR CHARTS

Each radar chart has five axes radiating out from the centre. The faction’s average performance against each target type (left chart) or against each threat type (right chart) is plotted as a point on each axis, and the points are connected to form a polygon. The inner pentagon marks the population average (0σ); rings move outward by one standard deviation each. A point past the +1σ ring means the faction performs meaningfully above average against that target or threat. The polygon’s SHAPE shows specialisation — pointy means strong in one direction and weak in others; broad and even means the faction has comparable capability across the board. A polygon that’s far from the centre overall (whether pointy or even) means a strong faction in that dimension; a polygon clustered near the centre means roughly average.

WHAT DO THE PANELS MEASURE?

OFFENSIVE — OUTPUT PER TARGET
Light Infantry
Cheap, lightly-armoured swarms with lots of bodies.
EXAMPLESTermagants, Cultist Mob, Boyz.
BASELINET3 Sv5+ W1, 10-model squad
MEQ (Marine-equivalent)
Standard power-armoured infantry, the bread-and-butter of the game.
EXAMPLESTactical Marines, Intercessors, Warriors.
BASELINET4 Sv3+ W2, 5-model squad
Heavy Infantry (Heavy infantry / elite)
Tough, expensive, durable infantry with invulnerable saves.
EXAMPLESCustodian Guard, Terminators, Possessed.
BASELINET6 Sv2+ Inv4+ W3, 3-model squad
Light Vehicle (Light vehicle / transport)
Mobile transports and lighter walkers.
EXAMPLESRhinos, Wave Serpents, Sentinels.
BASELINET8 Sv3+ W10, single model
Heavy Vehicle (Heavy vehicle / monster)
Tanks, monsters, and knights.
EXAMPLESLand Raiders, Hierodules, Imperial Knights.
BASELINET11 Sv2+ Inv5+ W22, single model
DEFENSIVE — DURABILITY PER THREAT
Small Arms
Standard infantry shooting; bolters, lasguns, autoguns. Lots of average shots that chip through wounds.
EXAMPLESBolter, lasgun, autogun.
BASELINES4 AP0 D1, 2 attacks per attacker
MEQ-Killer
Anti-Marine workhorses; cuts through power armour but does not crack tanks.
EXAMPLESHeavy bolter, plasma weapons, heavy stubber.
BASELINES5 AP1 D2, 2 attacks
Armour Cracker
Anti-light-vehicle weapons; punches through 3+ saves and threatens transports.
EXAMPLESMeltagun at short range, krak missile, autocannon.
BASELINES10 AP3 D3, 1 attack
Anti-Tank
Dedicated tank-hunters.
EXAMPLESLascannon, las-talon, dedicated heavy weapons.
BASELINES14 AP3 D6, 1 attack
Knight-Killer
Top-tier anti-armour; weapons designed to one-shot heavy titans.
EXAMPLESMelta-tier weapons, lance-tier weapons.
BASELINES16 AP4 D6+2, 1 attack

VITAL SIGNS FOUR-SIGNAL FACTION VIEW

THEORY
matched-play view · 49 units
PERFORMANCE
47.4%
weighted across 3 src · 2863 games
PRACTICE
3 (≈ B)
recency-weighted mean · n=2 publications
ATTENTION
72.5
raw combined · src 2/2
COMPOSITE Z (DEFAULT WEIGHTS)
-0.5216
± 0.1557
Adjust the signal weights on the Strength Index.

PER-TARGET / PER-THREAT RADAR FACTION-MEAN Z-SCORES OF MATCHED-PLAY UNITS · -2σ TO +2σ SCALE

OFFENSIVE — OUTPUT PER TARGET
Light InfantryMEQHeavy InfantryLight VehicleHeavy Vehicle-2σ-1σ+1σ+2σ
Output profile sits within ±0.3σ across all five target archetypes — no pronounced offensive specialisation.
DEFENSIVE — DURABILITY PER THREAT
Small ArmsMEQ-KillerArmour CrackerAnti-TankKnight-Killer-2σ-1σ+1σ+2σ
Defensive specialisation: meq-killer, small arms.

LIST BUILDER

No units selected · select units below to build a list view

Select units in the table below to overlay a list view polygon (cyan) on the radar charts above. Average z-scores recompute live as you toggle selections.

UNIT LAB SORTABLE BY UNIT, POINTS BAND, THEORY Z · 49 MATCHED-PLAY UNITS

UNIT BAND THEORY Z
Tyranid Prime with Lash Whip BAND 1 z +2.4882
LOADOUT · Rending claw · Lash whip · Scything talons
OUTPUT INDEX
output_z +4.4662
PER TARGET
Light Infantry +5.012
MEQ +4.5216
Heavy Infantry +5.0086
Light Vehicle +2.8174
Heavy Vehicle +3.0674
DURABILITY INDEX
durability_z +0.0706
PER THREAT
Small Arms +0.0671
MEQ-Killer -0.0279
Armour Cracker +0.2229
Anti-Tank +0.7533
Knight-Killer +0.4317
configuration_id: 31f9-9730-853c-6f13
Screamer-killer BAND 4 z +2.1149
LOADOUT · Bio-plasmic scream · Screamer-killer talons
OUTPUT INDEX
output_z +1.8218
PER TARGET
Light Infantry +1.2275
MEQ +1.5184
Heavy Infantry +2.4881
Light Vehicle +2.1589
Heavy Vehicle +1.1681
DURABILITY INDEX
durability_z +2.4732
PER THREAT
Small Arms +2.7483
MEQ-Killer +0.953
Armour Cracker +0.8184
Anti-Tank +1.695
Knight-Killer +1.2844
configuration_id: 8e53-d4a-a69f-e71d
Tervigon BAND 4 z +1.6227
LOADOUT · Massive crushing claws
chosen from 3 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.1493
PER TARGET
Light Infantry -0.7043
MEQ -0.4527
Heavy Infantry -0.1189
Light Vehicle +0.2889
Heavy Vehicle +0.7728
DURABILITY INDEX
durability_z +3.7886
PER THREAT
Small Arms +3.6903
MEQ-Killer +3.9731
Armour Cracker +4.2334
Anti-Tank +2.595
Knight-Killer +2.2085
configuration_id: cd6d-87b3-125a-f372
Old One Eye BAND 4 z +1.6061
LOADOUT · ➤ Old One Eye’s claws and talons - Strike · ➤ Old One Eye’s claws and talons - Sweep
OUTPUT INDEX
output_z +1.6227
PER TARGET
Light Infantry +0.9899
MEQ +0.8575
Heavy Infantry +1.3763
Light Vehicle +1.9963
Heavy Vehicle +3.0299
DURABILITY INDEX
durability_z +1.5857
PER THREAT
Small Arms +1.8062
MEQ-Killer +0.4497
Armour Cracker +0.2492
Anti-Tank +0.7946
Knight-Killer +0.3602
configuration_id: 9184-9ab6-9238-f558
Norn Emissary BAND 5 z +1.512
LOADOUT · Monstrous rending claws · Monstrous scything talons · ➤ Psychic tendril - neuroparasite · ➤ Psychic tendril - neurolance · ➤ Psychic tendril - neuroblast
OUTPUT INDEX
output_z +1.1803
PER TARGET
Light Infantry +0.8799
MEQ +0.9957
Heavy Infantry +1.5702
Light Vehicle +1.1293
Heavy Vehicle +1.0851
DURABILITY INDEX
durability_z +1.9173
PER THREAT
Small Arms +1.8787
MEQ-Killer +2.0371
Armour Cracker +2.0443
Anti-Tank +0.8639
Knight-Killer +0.4317
configuration_id: 5720-2873-8c2c-edc3
Trygon BAND 4 z +1.4808
LOADOUT · Trygon scything talons
OUTPUT INDEX
output_z +1.4552
PER TARGET
Light Infantry +0.5861
MEQ +1.1612
Heavy Infantry +2.2149
Light Vehicle +2.0205
Heavy Vehicle +1.008
DURABILITY INDEX
durability_z +1.5122
PER THREAT
Small Arms +1.3352
MEQ-Killer +2.2953
Armour Cracker +1.5773
Anti-Tank +1.695
Knight-Killer +1.4387
configuration_id: 56db-d7c-b349-677f
Norn Assimilator BAND 5 z +1.3799
LOADOUT · Monstrous scything talons · Toxinjecter Harpoon · Toxinjecter Harpoon
OUTPUT INDEX
output_z +1.0739
PER TARGET
Light Infantry -0.0147
MEQ +0.53
Heavy Infantry +1.3026
Light Vehicle +1.7705
Heavy Vehicle +2.1201
DURABILITY INDEX
durability_z +1.754
PER THREAT
Small Arms +1.7206
MEQ-Killer +1.8682
Armour Cracker +1.8533
Anti-Tank +0.713
Knight-Killer +0.2764
configuration_id: 6a9b-8e2f-edac-fa2d
Haruspex BAND 4 z +1.089
LOADOUT · Grasping tongue · Shovelling claws
OUTPUT INDEX
output_z +0.4588
PER TARGET
Light Infantry -0.295
MEQ -0.0651
Heavy Infantry +0.727
Light Vehicle +0.9343
Heavy Vehicle +1.4975
DURABILITY INDEX
durability_z +1.8593
PER THREAT
Small Arms +1.6178
MEQ-Killer +2.6979
Armour Cracker +3.6415
Anti-Tank +2.1269
Knight-Killer +1.9008
configuration_id: 6249-358f-27d7-ef60
Exocrine BAND 4 z +1.0797
LOADOUT · Bio-plasmic cannon · Powerful limbs
OUTPUT INDEX
output_z +0.7258
PER TARGET
Light Infantry +0.1043
MEQ +0.6661
Heavy Infantry +0.9215
Light Vehicle +1.1948
Heavy Vehicle +0.5897
DURABILITY INDEX
durability_z +1.5122
PER THREAT
Small Arms +1.3352
MEQ-Killer +2.2953
Armour Cracker +1.5773
Anti-Tank +1.695
Knight-Killer +1.4387
configuration_id: bbfd-5b01-5bd3-a28b
Mawloc BAND 4 z +1.0651
LOADOUT · Distendible jaw · Mawloc scything talons
OUTPUT INDEX
output_z +0.6208
PER TARGET
Light Infantry +1.2944
MEQ +0.5524
Heavy Infantry +0.5297
Light Vehicle +0.1629
Heavy Vehicle +0.0205
DURABILITY INDEX
durability_z +1.608
PER THREAT
Small Arms +1.4224
MEQ-Killer +2.4195
Armour Cracker +1.6896
Anti-Tank +1.8283
Knight-Killer +1.5808
configuration_id: 2bbb-d811-15f7-1a81
Toxicrene BAND 4 z +0.9943
LOADOUT · Massive toxic lashes · Massive toxic lashes
OUTPUT INDEX
output_z +0.687
PER TARGET
Light Infantry +0.9684
MEQ +0.9096
Heavy Infantry +0.5854
Light Vehicle +0.1694
Heavy Vehicle +0.3624
DURABILITY INDEX
durability_z +1.37
PER THREAT
Small Arms +1.1782
MEQ-Killer +2.0716
Armour Cracker +2.7915
Anti-Tank +1.4548
Knight-Killer +1.1818
configuration_id: 30d0-521c-1d45-f57b
The Red Terror BAND 4 z +0.9425
LOADOUT · Gaping maw · Scything talons
OUTPUT INDEX
output_z +1.2784
PER TARGET
Light Infantry +1.2566
MEQ +1.432
Heavy Infantry +1.9457
Light Vehicle +0.512
Heavy Vehicle +0.8618
DURABILITY INDEX
durability_z +0.5319
PER THREAT
Small Arms +0.6105
MEQ-Killer +0.1012
Armour Cracker +0.1179
Anti-Tank +0.587
Knight-Killer -0.2788
configuration_id: 7173-1bd9-b60b-6555
Tyrannofex BAND 5 z +0.7982
LOADOUT · Powerful limbs
OUTPUT INDEX
output_z -0.8523
PER TARGET
Light Infantry -0.8087
MEQ -0.8008
Heavy Infantry -0.8306
Light Vehicle -0.7442
Heavy Vehicle -0.7767
DURABILITY INDEX
durability_z +2.8155
PER THREAT
Small Arms +2.7483
MEQ-Killer +2.9664
Armour Cracker +3.0951
Anti-Tank +1.695
Knight-Killer +1.2844
configuration_id: 1705-379b-330d-36d4
The Swarmlord BAND 5 z +0.6501
LOADOUT · Bone Sabres · Synaptic Pulse
OUTPUT INDEX
output_z +0.2686
PER TARGET
Light Infantry -0.1899
MEQ +0.1179
Heavy Infantry +0.7062
Light Vehicle +0.6415
Heavy Vehicle +0.1239
DURABILITY INDEX
durability_z +1.1163
PER THREAT
Small Arms +1.1211
MEQ-Killer +1.2276
Armour Cracker +0.2664
Anti-Tank +0.1399
Knight-Killer -0.3118
configuration_id: 13f7-1a3-eff-7393
Maleceptor BAND 4 z +0.5214
LOADOUT · ➤ Massive scything talons - strike · ➤ Massive scything talons - sweep
OUTPUT INDEX
output_z +0.0626
PER TARGET
Light Infantry -0.159
MEQ -0.0539
Heavy Infantry +0.2521
Light Vehicle +0.2935
Heavy Vehicle +0.0514
DURABILITY INDEX
durability_z +1.0822
PER THREAT
Small Arms +0.9196
MEQ-Killer +1.7031
Armour Cracker +2.2917
Anti-Tank +1.0596
Knight-Killer +0.7592
configuration_id: 2c2d-a2f9-61a8-a6c6
Tyrannocyte BAND 3 z +0.4963
LOADOUT · Flensing Whips · Tyrannocyte Bio-weapons
OUTPUT INDEX
output_z -0.0308
PER TARGET
Light Infantry +0.0814
MEQ +0.1616
Heavy Infantry +0.0143
Light Vehicle -0.2425
Heavy Vehicle -0.2819
DURABILITY INDEX
durability_z +1.1405
PER THREAT
Small Arms +1.223
MEQ-Killer +0.5375
Armour Cracker +0.7099
Anti-Tank +1.5234
Knight-Killer +1.2552
configuration_id: fada-677a-f6a4-cd12
Winged Hive Tyrant BAND 4 z +0.4957
LOADOUT · Tyrant talons
OUTPUT INDEX
output_z -0.3534
PER TARGET
Light Infantry -0.3574
MEQ -0.2977
Heavy Infantry -0.0785
Light Vehicle -0.4956
Heavy Vehicle -0.3359
DURABILITY INDEX
durability_z +1.5335
PER THREAT
Small Arms +1.7508
MEQ-Killer +0.4201
Armour Cracker +0.2158
Anti-Tank +0.7417
Knight-Killer +0.3065
configuration_id: fa68-fcb9-38c-cd0f
Psychophage BAND 3 z +0.4338
LOADOUT · Talons and betentacled maw
OUTPUT INDEX
output_z -0.0618
PER TARGET
Light Infantry -0.0147
MEQ +0.0707
Heavy Infantry +0.025
Light Vehicle -0.2926
Heavy Vehicle -0.0757
DURABILITY INDEX
durability_z +1.0397
PER THREAT
Small Arms +1.1211
MEQ-Killer +0.4649
Armour Cracker +0.6115
Anti-Tank +1.3676
Knight-Killer +1.0886
configuration_id: b6ac-f091-a018-dab2
Sporocyst BAND 4 z +0.3099
LOADOUT · Flensing whips · Sporocyst bio-weapon
OUTPUT INDEX
output_z -0.0165
PER TARGET
Light Infantry +0.097
MEQ +0.2267
Heavy Infantry -0.0492
Light Vehicle -0.2066
Heavy Vehicle -0.3188
DURABILITY INDEX
durability_z +0.7087
PER THREAT
Small Arms +0.6043
MEQ-Killer +1.2539
Armour Cracker +0.6352
Anti-Tank +0.5775
Knight-Killer +0.2435
configuration_id: 2cdd-3bf1-55e0-7641
Hierophant BAND 5 z +0.2542
LOADOUT · Bio-plasma torrent · Dire bio-cannon · Lashwhip pods · Titanic scything talons
OUTPUT INDEX
output_z -0.1382
PER TARGET
Light Infantry -0.4906
MEQ -0.3282
Heavy Infantry -0.0436
Light Vehicle +0.2739
Heavy Vehicle +0.1503
DURABILITY INDEX
durability_z +0.7339
PER THREAT
Small Arms +0.7246
MEQ-Killer +0.8039
Armour Cracker +0.6497
Anti-Tank +0.3167
Knight-Killer -0.7004
configuration_id: fbc0-3a2b-1d7d-23d9
Tyrant Guard BAND 2 z +0.1799
LOADOUT · Scything talons and rending claws · Bone cleaver, lash whip and rending claws · Crushing claws and rending claws
OUTPUT INDEX
output_z +0.2547
PER TARGET
Light Infantry +0.5802
MEQ +0.4947
Heavy Infantry +0.0441
Light Vehicle -0.0055
Heavy Vehicle -0.2641
DURABILITY INDEX
durability_z +0.0885
PER THREAT
Small Arms +0.1576
MEQ-Killer -0.2215
Armour Cracker -0.32
Anti-Tank -0.1055
Knight-Killer -0.2939
configuration_id: 1645-5407-92c8-1441
Winged Tyranid Prime BAND 1 z +0.1654
LOADOUT · Prime talons
OUTPUT INDEX
output_z +0.5305
PER TARGET
Light Infantry +0.7873
MEQ +0.734
Heavy Infantry +0.4443
Light Vehicle +0.0727
Heavy Vehicle +0.2517
DURABILITY INDEX
durability_z -0.2809
PER THREAT
Small Arms -0.2953
MEQ-Killer -0.286
Armour Cracker -0.0574
Anti-Tank +0.3101
Knight-Killer +0.4317
configuration_id: 507d-5ea4-6ef1-bf66
Hive Tyrant BAND 5 z +0.0394
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z +1.3974
PER THREAT
Small Arms +1.3956
MEQ-Killer +1.5209
Armour Cracker +0.4875
Anti-Tank +0.4021
Knight-Killer -0.0426
configuration_id: 3e96-8098-3401-77af
Broodlord BAND 2 z +0.0125
LOADOUT · Broodlord Claws and Talons
OUTPUT INDEX
output_z +0.3746
PER TARGET
Light Infantry +0.4397
MEQ +0.5598
Heavy Infantry +0.4668
Light Vehicle -0.0232
Heavy Vehicle +0.2695
DURABILITY INDEX
durability_z -0.4301
PER THREAT
Small Arms -0.4312
MEQ-Killer -0.4312
Armour Cracker -0.32
Anti-Tank -0.1055
Knight-Killer -0.101
configuration_id: b86a-b38a-380c-483d
Neurolictor BAND 1 z +0.0109
LOADOUT · Piercing claws and talons
OUTPUT INDEX
output_z +0.1955
PER TARGET
Light Infantry +0.9989
MEQ +0.0507
Heavy Infantry +0.007
Light Vehicle -0.3038
Heavy Vehicle -0.0902
DURABILITY INDEX
durability_z -0.2146
PER THREAT
Small Arms -0.2349
MEQ-Killer -0.2215
Armour Cracker +0.0595
Anti-Tank +0.4946
Knight-Killer +0.6689
configuration_id: 642f-9302-4fdc-ab68
Harridan BAND 5 z -0.0097
LOADOUT · Dire bio-cannon · Gargantuan scything talons
OUTPUT INDEX
output_z -0.1785
PER TARGET
Light Infantry -0.576
MEQ -0.3005
Heavy Infantry +0.0475
Light Vehicle +0.1444
Heavy Vehicle +0.0857
DURABILITY INDEX
durability_z +0.1966
PER THREAT
Small Arms +0.1383
MEQ-Killer +0.5899
Armour Cracker +0.0347
Anti-Tank -0.1349
Knight-Killer -0.5179
configuration_id: 9b5c-3b5a-1f80-9a74
Hive Crone BAND 5 z -0.2389
LOADOUT · Drool cannon · Tentaclids · Thorax spur
OUTPUT INDEX
output_z -0.6963
PER TARGET
Light Infantry -0.7123
MEQ -0.6906
Heavy Infantry -0.6428
Light Vehicle -0.5515
Heavy Vehicle -0.606
DURABILITY INDEX
durability_z +0.3201
PER THREAT
Small Arms +0.3931
MEQ-Killer -0.0537
Armour Cracker -0.0923
Anti-Tank +0.2544
Knight-Killer -0.101
configuration_id: 93aa-dd13-de9d-402b
Harpy BAND 5 z -0.2795
LOADOUT · Twin stranglethorn cannon
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.6903
PER TARGET
Light Infantry -0.6457
MEQ -0.6532
Heavy Infantry -0.5613
Light Vehicle -0.6914
Heavy Vehicle -0.6186
DURABILITY INDEX
durability_z +0.2227
PER THREAT
Small Arms +0.2946
MEQ-Killer -0.1239
Armour Cracker -0.1877
Anti-Tank +0.1039
Knight-Killer -0.2628
configuration_id: c679-b06a-750b-e7f7
Neurotyrant BAND 3 z -0.2926
LOADOUT · Neurotyrant claws and lashes
OUTPUT INDEX
output_z -0.7681
PER TARGET
Light Infantry -0.4785
MEQ -0.7638
Heavy Infantry -0.8778
Light Vehicle -0.7523
Heavy Vehicle -0.8043
DURABILITY INDEX
durability_z +0.2886
PER THREAT
Small Arms +0.3259
MEQ-Killer +0.0182
Armour Cracker +0.168
Anti-Tank +0.6661
Knight-Killer +0.2284
configuration_id: 1ae1-ed96-5100-eda5
Pyrovores BAND 1 z -0.3225
LOADOUT · Flamespurt
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z +0.5933
PER THREAT
Small Arms +0.452
MEQ-Killer +1.0369
Armour Cracker +1.3876
Anti-Tank +1.695
Knight-Killer +1.8236
configuration_id: d2c6-bd0b-3205-3319
Parasite of Mortrex BAND 2 z -0.3478
LOADOUT · Barbed ovipositor · Clawed limbs
OUTPUT INDEX
output_z -0.1933
PER TARGET
Light Infantry +0.3193
MEQ -0.1693
Heavy Infantry -0.4601
Light Vehicle -0.38
Heavy Vehicle -0.4736
DURABILITY INDEX
durability_z -0.5367
PER THREAT
Small Arms -0.5293
MEQ-Killer -0.5361
Armour Cracker -0.5097
Anti-Tank -0.4055
Knight-Killer -0.2939
configuration_id: d213-efd8-a2b4-42d2
Hive Guard BAND 3 z -0.4517
LOADOUT · Shockcannon · Impaler cannon
OUTPUT INDEX
output_z -0.4279
PER TARGET
Light Infantry -0.2808
MEQ -0.4555
Heavy Infantry -0.3027
Light Vehicle -0.4872
Heavy Vehicle -0.4677
DURABILITY INDEX
durability_z -0.4807
PER THREAT
Small Arms -0.4966
MEQ-Killer -0.3147
Armour Cracker -0.4464
Anti-Tank -0.6257
Knight-Killer -0.5292
configuration_id: ac7a-2560-c083-45b8
Von Ryan's Leapers BAND 1 z -0.548
LOADOUT · Leaper's talons
OUTPUT INDEX
output_z -0.4251
PER TARGET
Light Infantry +0.0356
MEQ -0.3936
Heavy Infantry -0.64
Light Vehicle -0.5484
Heavy Vehicle -0.6653
DURABILITY INDEX
durability_z -0.6982
PER THREAT
Small Arms -0.6835
MEQ-Killer -0.7008
Armour Cracker -0.8079
Anti-Tank -0.7055
Knight-Killer +0.0082
configuration_id: 9bd8-ac8c-2d3b-79f6
Deathleaper BAND 2 z -0.5486
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z +0.0907
PER THREAT
Small Arms +0.0104
MEQ-Killer +0.4077
Armour Cracker +0.5338
Anti-Tank +0.6146
Knight-Killer +0.284
configuration_id: bc36-92fe-ecc6-58b3
Hyperadapted Raveners BAND 4 z -0.6243
LOADOUT · Prime claws and talons · Venom bolt
OUTPUT INDEX
output_z -0.5108
PER TARGET
Light Infantry -0.5052
MEQ -0.3061
Heavy Infantry -0.5428
Light Vehicle -0.5003
Heavy Vehicle -0.608
DURABILITY INDEX
durability_z -0.7632
PER THREAT
Small Arms -0.7345
MEQ-Killer -0.7553
Armour Cracker -0.9063
Anti-Tank -1.0328
Knight-Killer -1.2915
configuration_id: c10d-772e-a54f-a2b9
Lictor BAND 1 z -0.6548
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.1453
PER THREAT
Small Arms -0.2349
MEQ-Killer +0.198
Armour Cracker +0.4389
Anti-Tank +0.4946
Knight-Killer +0.6689
configuration_id: da44-72c9-7a27-48aa
Genestealers BAND 2 z -0.6984
LOADOUT · Genestealers claws and talons
OUTPUT INDEX
output_z -0.5117
PER TARGET
Light Infantry -0.0379
MEQ -0.5419
Heavy Infantry -0.5804
Light Vehicle -0.7249
Heavy Vehicle -0.6304
DURABILITY INDEX
durability_z -0.9266
PER THREAT
Small Arms -0.9153
MEQ-Killer -0.9261
Armour Cracker -0.8512
Anti-Tank -0.7856
Knight-Killer -0.1527
configuration_id: 853e-48b8-4cc5-3704
Venomthropes BAND 1 z -0.7689
LOADOUT · Toxic lashes
OUTPUT INDEX
output_z -0.8269
PER TARGET
Light Infantry -0.5153
MEQ -0.875
Heavy Infantry -0.9227
Light Vehicle -0.8132
Heavy Vehicle -0.7872
DURABILITY INDEX
durability_z -0.6982
PER THREAT
Small Arms -0.6835
MEQ-Killer -0.7008
Armour Cracker -0.8079
Anti-Tank -0.7055
Knight-Killer +0.0082
configuration_id: b563-c6d3-d0e5-1b78
Raveners BAND 4 z -0.7749
LOADOUT · Ravener claws and talons
OUTPUT INDEX
output_z -0.7014
PER TARGET
Light Infantry -0.6956
MEQ -0.5626
Heavy Infantry -0.6973
Light Vehicle -0.6413
Heavy Vehicle -0.6983
DURABILITY INDEX
durability_z -0.8647
PER THREAT
Small Arms -0.8315
MEQ-Killer -0.859
Armour Cracker -1.094
Anti-Tank -1.2337
Knight-Killer -1.0562
configuration_id: 3f5-f7d6-1ce8-e6b9
Barbgaunts BAND 1 z -0.787
LOADOUT · Barblauncher · Chitinous claws and teeth
OUTPUT INDEX
output_z -0.7551
PER TARGET
Light Infantry -0.4351
MEQ -0.7596
Heavy Infantry -0.8693
Light Vehicle -0.7596
Heavy Vehicle -0.7991
DURABILITY INDEX
durability_z -0.8259
PER THREAT
Small Arms -0.8296
MEQ-Killer -0.8316
Armour Cracker -0.6304
Anti-Tank -0.3782
Knight-Killer +0.6689
configuration_id: 6de-ccee-11b4-be3e
Termagants BAND 1 z -0.8087
LOADOUT · Fleshborer · Termagant spinefist · Termagant devourer · Shardlauncher · Spike rifle · Strangleweb
OUTPUT INDEX
output_z -0.5894
PER TARGET
Light Infantry -0.0702
MEQ -0.6308
Heavy Infantry -0.789
Light Vehicle -0.7103
Heavy Vehicle -0.7371
DURABILITY INDEX
durability_z -1.0766
PER THREAT
Small Arms -1.0199
MEQ-Killer -1.0604
Armour Cracker -1.4583
Anti-Tank -1.9059
Knight-Killer -2.4114
configuration_id: 359c-db2c-681a-8d62
Tyranid Warriors with Ranged Bio-Weapons BAND 1 z -0.8905
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.6691
PER THREAT
Small Arms -0.6576
MEQ-Killer -0.6732
Armour Cracker -0.7578
Anti-Tank -0.6134
Knight-Killer +0.1946
configuration_id: a125-b6fb-2945-56a
Tyranid Warriors with Melee Bio-Weapons BAND 2 z -0.915
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.7234
PER THREAT
Small Arms -0.7059
MEQ-Killer -0.7248
Armour Cracker -0.8512
Anti-Tank -0.7856
Knight-Killer -0.1527
configuration_id: 5815-871c-9260-287a
Hormagaunts BAND 1 z -0.9329
LOADOUT · Hormagaunt talons
OUTPUT INDEX
output_z -0.9055
PER TARGET
Light Infantry -0.7321
MEQ -0.9254
Heavy Infantry -0.925
Light Vehicle -0.8413
Heavy Vehicle -0.7898
DURABILITY INDEX
durability_z -0.9663
PER THREAT
Small Arms -0.9746
MEQ-Killer -0.9055
Armour Cracker -0.7578
Anti-Tank -0.6134
Knight-Killer +0.1946
configuration_id: f15b-9f9c-9bf0-8160
Zoanthropes BAND 3 z -0.98
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.868
PER THREAT
Small Arms -0.8433
MEQ-Killer -0.859
Armour Cracker -1.003
Anti-Tank -1.0657
Knight-Killer -0.7174
configuration_id: b622-a22-a04f-6303
Gargoyles BAND 2 z -0.9973
LOADOUT · Blinding venom · Fleshborer
OUTPUT INDEX
output_z -0.9944
PER TARGET
Light Infantry -0.9069
MEQ -0.9915
Heavy Infantry -0.9694
Light Vehicle -0.8775
Heavy Vehicle -0.8524
DURABILITY INDEX
durability_z -1.0009
PER THREAT
Small Arms -0.9922
MEQ-Killer -0.9617
Armour Cracker -0.9225
Anti-Tank -0.9173
Knight-Killer -0.4181
configuration_id: 9ce8-7a63-15c3-0347
Neurogaunts BAND 1 z -1.0095
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.9335
PER THREAT
Small Arms -0.9676
MEQ-Killer -0.8739
Armour Cracker -0.4464
Anti-Tank -0.0389
Knight-Killer +1.3531
configuration_id: 8ccc-3f27-7e4e-da81
Ripper Swarms BAND 1 z -1.0739
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -1.0766
PER THREAT
Small Arms -1.0199
MEQ-Killer -1.0604
Armour Cracker -1.4583
Anti-Tank -1.9059
Knight-Killer -2.4114
configuration_id: 1de2-b57b-aa0a-1f0d
Spore Mines BAND 1 z -1.0739
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -1.0766
PER THREAT
Small Arms -1.0199
MEQ-Killer -1.0604
Armour Cracker -1.4583
Anti-Tank -1.9059
Knight-Killer -2.4114
configuration_id: c590-436d-4fd-ef26

CONCENTRATION HOW MUCH OF THE THEORY ROLLUP IS CARRIED BY ONE UNIT

No single unit dominates this faction’s Theory rollup. Most matched-play units contribute at roughly comparable levels.

EDITORIAL PERSPECTIVE EDITOR’S READ — INTERPRETIVE, NOT MEASURED

EDITOR

Editorial perspective coming. The Editor’s analysis of this faction’s current competitive position will appear here as the dossier program rolls out.

CROSS-LINKS RECAPS, METHODOLOGY, DIRECTORY