VITAL SIGNS — Theory: BSData BSData v10.6.0, matched-play filtered. Performance: weighted aggregator-source comparison. Practice: recency-weighted top-player tier lists. Attention: combined Search and YouTube engagement.
DOSSIERS · FACTION

Thousand Sons

10TH EDITION · BSData v10.6.0 · CAPTURED 2026-05-18
BROADLY CAPABLE AUTOMATED
← All dossiers   ·   Strength Index
HOW TO READ THIS PAGE

WHAT DO THE Z-SCORES MEAN?

Every “Theory Z” number on this page is a comparison to all matched-play units across all factions in the current dataset. Zero is the population average. A unit at +1.0 is one standard deviation above average — roughly the top 16% of all units in the game on paper. +2.0 is the top 2–3%; exceptional. The scale works the same way going down: −1.0 is the bottom 16%, −2.0 the bottom 2–3%. These numbers measure what units should do against fixed reference targets — they do not predict tournament outcomes. A faction’s score is the average of its units’ z-scores; small-roster factions have less smoothing.

HOW TO READ THE RADAR CHARTS

Each radar chart has five axes radiating out from the centre. The faction’s average performance against each target type (left chart) or against each threat type (right chart) is plotted as a point on each axis, and the points are connected to form a polygon. The inner pentagon marks the population average (0σ); rings move outward by one standard deviation each. A point past the +1σ ring means the faction performs meaningfully above average against that target or threat. The polygon’s SHAPE shows specialisation — pointy means strong in one direction and weak in others; broad and even means the faction has comparable capability across the board. A polygon that’s far from the centre overall (whether pointy or even) means a strong faction in that dimension; a polygon clustered near the centre means roughly average.

WHAT DO THE PANELS MEASURE?

OFFENSIVE — OUTPUT PER TARGET
Light Infantry
Cheap, lightly-armoured swarms with lots of bodies.
EXAMPLESTermagants, Cultist Mob, Boyz.
BASELINET3 Sv5+ W1, 10-model squad
MEQ (Marine-equivalent)
Standard power-armoured infantry, the bread-and-butter of the game.
EXAMPLESTactical Marines, Intercessors, Warriors.
BASELINET4 Sv3+ W2, 5-model squad
Heavy Infantry (Heavy infantry / elite)
Tough, expensive, durable infantry with invulnerable saves.
EXAMPLESCustodian Guard, Terminators, Possessed.
BASELINET6 Sv2+ Inv4+ W3, 3-model squad
Light Vehicle (Light vehicle / transport)
Mobile transports and lighter walkers.
EXAMPLESRhinos, Wave Serpents, Sentinels.
BASELINET8 Sv3+ W10, single model
Heavy Vehicle (Heavy vehicle / monster)
Tanks, monsters, and knights.
EXAMPLESLand Raiders, Hierodules, Imperial Knights.
BASELINET11 Sv2+ Inv5+ W22, single model
DEFENSIVE — DURABILITY PER THREAT
Small Arms
Standard infantry shooting; bolters, lasguns, autoguns. Lots of average shots that chip through wounds.
EXAMPLESBolter, lasgun, autogun.
BASELINES4 AP0 D1, 2 attacks per attacker
MEQ-Killer
Anti-Marine workhorses; cuts through power armour but does not crack tanks.
EXAMPLESHeavy bolter, plasma weapons, heavy stubber.
BASELINES5 AP1 D2, 2 attacks
Armour Cracker
Anti-light-vehicle weapons; punches through 3+ saves and threatens transports.
EXAMPLESMeltagun at short range, krak missile, autocannon.
BASELINES10 AP3 D3, 1 attack
Anti-Tank
Dedicated tank-hunters.
EXAMPLESLascannon, las-talon, dedicated heavy weapons.
BASELINES14 AP3 D6, 1 attack
Knight-Killer
Top-tier anti-armour; weapons designed to one-shot heavy titans.
EXAMPLESMelta-tier weapons, lance-tier weapons.
BASELINES16 AP4 D6+2, 1 attack

VITAL SIGNS FOUR-SIGNAL FACTION VIEW

THEORY
matched-play view · 34 units
PERFORMANCE
55.5%
weighted across 3 src · 2007 games
PRACTICE
4.537 (≈ A+)
recency-weighted mean · n=2 publications
ATTENTION
68.5
raw combined · src 2/2
COMPOSITE Z (DEFAULT WEIGHTS)
-0.0147
± 0.1203
Adjust the signal weights on the Strength Index.

PER-TARGET / PER-THREAT RADAR FACTION-MEAN Z-SCORES OF MATCHED-PLAY UNITS · -2σ TO +2σ SCALE

OFFENSIVE — OUTPUT PER TARGET
Light InfantryMEQHeavy InfantryLight VehicleHeavy Vehicle-2σ-1σ+1σ+2σ
Output profile sits within ±0.3σ across all five target archetypes — no pronounced offensive specialisation.
DEFENSIVE — DURABILITY PER THREAT
Small ArmsMEQ-KillerArmour CrackerAnti-TankKnight-Killer-2σ-1σ+1σ+2σ
Durability profile sits within ±0.3σ across all five threat archetypes — no pronounced defensive specialisation.

LIST BUILDER

No units selected · select units below to build a list view

Select units in the table below to overlay a list view polygon (cyan) on the radar charts above. Average z-scores recompute live as you toggle selections.

UNIT LAB SORTABLE BY UNIT, POINTS BAND, THEORY Z · 34 MATCHED-PLAY UNITS

UNIT BAND THEORY Z
Helbrute BAND 3 z +1.8671
LOADOUT · Close combat weapon · Helbrute hammer · Multi-melta
chosen from 12 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +1.6352
PER TARGET
Light Infantry +0.5257
MEQ +0.9866
Heavy Infantry +1.4235
Light Vehicle +2.4937
Heavy Vehicle +2.8527
DURABILITY INDEX
durability_z +2.1505
PER THREAT
Small Arms +2.4057
MEQ-Killer +0.77
Armour Cracker +0.6115
Anti-Tank +1.3676
Knight-Killer +0.9484
configuration_id: 5b9d-e3c1-3d55-8276
Daemon Prince of Tzeentch with wings BAND 4 z +1.6312
LOADOUT · Dark Blessing · ➤ Hellforged weapons - strike · ➤ Hellforged weapons - sweep · Infernal cannon
OUTPUT INDEX
output_z +1.7111
PER TARGET
Light Infantry +2.3916
MEQ +1.6125
Heavy Infantry +1.7585
Light Vehicle +0.9894
Heavy Vehicle +0.8479
DURABILITY INDEX
durability_z +1.5335
PER THREAT
Small Arms +1.7508
MEQ-Killer +0.4201
Armour Cracker +0.2158
Anti-Tank +0.7417
Knight-Killer +0.3065
configuration_id: 66f4-929e-1769-f277
Maulerfiend BAND 4 z +1.601
LOADOUT · Maulerfiend fists · Magma cutter
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +1.6737
PER TARGET
Light Infantry +0.2191
MEQ +0.8837
Heavy Infantry +1.9699
Light Vehicle +2.6525
Heavy Vehicle +2.989
DURABILITY INDEX
durability_z +1.5122
PER THREAT
Small Arms +1.3352
MEQ-Killer +2.2953
Armour Cracker +1.5773
Anti-Tank +1.695
Knight-Killer +1.4387
configuration_id: f2aa-19fd-335a-09b3
Daemon Prince of Tzeentch BAND 5 z +1.5777
LOADOUT · Dark Blessing · ➤ Hellforged weapons - strike · ➤ Hellforged weapons - sweep · Infernal cannon
OUTPUT INDEX
output_z +1.5566
PER TARGET
Light Infantry +2.1998
MEQ +1.4642
Heavy Infantry +1.6056
Light Vehicle +0.8834
Heavy Vehicle +0.7524
DURABILITY INDEX
durability_z +1.6036
PER THREAT
Small Arms +1.5969
MEQ-Killer +1.736
Armour Cracker +0.6497
Anti-Tank +0.5947
Knight-Killer +0.155
configuration_id: eccd-e442-607b-3fd0
Defiler BAND 5 z +1.4455
LOADOUT · Shearing claws - strike · Shearing claws - sweep · ➤ Heavy missile launcher - frag · ➤ Heavy missile launcher - krak · Heavy baleflamer · Hades battle cannon · Excruciator cannon
chosen from 4 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +1.9648
PER TARGET
Light Infantry +1.4845
MEQ +1.4306
Heavy Infantry +1.8305
Light Vehicle +2.3912
Heavy Vehicle +2.2393
DURABILITY INDEX
durability_z +0.8108
PER THREAT
Small Arms +0.6758
MEQ-Killer +1.3557
Armour Cracker +1.8201
Anti-Tank +0.6868
Knight-Killer +0.3602
configuration_id: f158-2979-c38b-65b5
Mutalith Vortex Beast BAND 4 z +1.1194
LOADOUT · Betentacled maw · Mutalith claws · ➤ Warp vortex - blast · ➤ Warp vortex - beam · ➤ Warp vortex - torrent
OUTPUT INDEX
output_z +1.7935
PER TARGET
Light Infantry +1.4849
MEQ +1.341
Heavy Infantry +1.7034
Light Vehicle +2.214
Heavy Vehicle +1.6378
DURABILITY INDEX
durability_z +0.2954
PER THREAT
Small Arms +0.1807
MEQ-Killer +0.8642
Armour Cracker +0.4761
Anti-Tank +0.3888
Knight-Killer +0.5324
configuration_id: 094c-c618-92c1-b394
Chaos Vindicator BAND 5 z +1.0592
LOADOUT · Demolisher cannon
OUTPUT INDEX
output_z +0.4398
PER TARGET
Light Infantry -0.3886
MEQ +0.078
Heavy Infantry +0.6489
Light Vehicle +0.8399
Heavy Vehicle +1.5265
DURABILITY INDEX
durability_z +1.8162
PER THREAT
Small Arms +1.7808
MEQ-Killer +1.9325
Armour Cracker +1.9259
Anti-Tank +0.7704
Knight-Killer +0.3357
configuration_id: 3413-b8fd-e22c-da4f
Magnus the Red BAND 5 z +1.0064
LOADOUT · Gaze of Magnus · ➤ Blade of Magnus - strike · ➤ Blade of Magnus - sweep · Tzeentch's Firestorm
OUTPUT INDEX
output_z +1.2465
PER TARGET
Light Infantry +0.6003
MEQ +1.1108
Heavy Infantry +1.4949
Light Vehicle +1.4283
Heavy Vehicle +1.4468
DURABILITY INDEX
durability_z +0.7129
PER THREAT
Small Arms +0.7126
MEQ-Killer +0.791
Armour Cracker +0.6352
Anti-Tank -0.2504
Knight-Killer -0.7117
configuration_id: 91dc-9aad-0505-52a8
Chaos Land Raider BAND 5 z +0.8454
LOADOUT · Armoured tracks · Soulshatter lascannon
OUTPUT INDEX
output_z -0.477
PER TARGET
Light Infantry -0.6276
MEQ -0.6329
Heavy Infantry -0.486
Light Vehicle -0.244
Heavy Vehicle -0.0256
DURABILITY INDEX
durability_z +2.4617
PER THREAT
Small Arms +2.4057
MEQ-Killer +2.6003
Armour Cracker +2.6812
Anti-Tank +1.3676
Knight-Killer +0.9484
configuration_id: dfde-eaff-e63e-3aae
Lord of Change BAND 5 z +0.5323
LOADOUT · ➤ Bolt of Change - witchfire · ➤ Bolt of Change - focused witchfire · Staff of Tzeentch · Rod of sorcery
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +1.2544
PER TARGET
Light Infantry +1.0332
MEQ +1.1307
Heavy Infantry +1.5781
Light Vehicle +1.3381
Heavy Vehicle +0.699
DURABILITY INDEX
durability_z -0.3502
PER THREAT
Small Arms -0.425
MEQ-Killer -0.0007
Armour Cracker +0.1394
Anti-Tank -0.0106
Knight-Killer +0.0204
configuration_id: c964-c75a-2a9d-e451
Kairos Fateweaver BAND 5 z +0.4695
LOADOUT · ➤ Infernal Gateway - witchfire · ➤ Infernal Gateway - focused witchfire · Staff of Tomorrow
OUTPUT INDEX
output_z +1.0965
PER TARGET
Light Infantry +0.4449
MEQ +0.9716
Heavy Infantry +1.5966
Light Vehicle +1.4553
Heavy Vehicle +0.7695
DURABILITY INDEX
durability_z -0.2968
PER THREAT
Small Arms -0.3813
MEQ-Killer +0.0771
Armour Cracker +0.2568
Anti-Tank +0.1284
Knight-Killer +0.1983
configuration_id: 8f70-9bec-9b83-216b
Scarab Occult Terminators BAND 5 z +0.3713
LOADOUT · Force weapon · Malefic Curse · Hellfyre missile rack · Prosperine khopesh · Inferno combi-bolter · Prosperine khopesh · Prosperine khopesh · Prosperine khopesh · Soulreaper cannon
OUTPUT INDEX
output_z +1.2349
PER TARGET
Light Infantry +1.6035
MEQ +1.5495
Heavy Infantry +1.0154
Light Vehicle +0.6981
Heavy Vehicle +0.4408
DURABILITY INDEX
durability_z -0.6843
PER THREAT
Small Arms -0.6274
MEQ-Killer -0.7807
Armour Cracker -1.0789
Anti-Tank -1.2057
Knight-Killer -1.282
configuration_id: b1cf-c5-5121-92a4
Chaos Predator Destructor BAND 4 z +0.2802
LOADOUT · Predator autocannon
OUTPUT INDEX
output_z -0.402
PER TARGET
Light Infantry -0.5714
MEQ -0.4622
Heavy Infantry -0.228
Light Vehicle -0.125
Heavy Vehicle -0.4236
DURABILITY INDEX
durability_z +1.1139
PER THREAT
Small Arms +0.9729
MEQ-Killer +1.779
Armour Cracker +1.1103
Anti-Tank +1.1408
Knight-Killer +0.8467
configuration_id: 4819-dbbe-8547-4e23
Exalted Sorcerer BAND 2 z +0.2601
LOADOUT · Astral Blast · Prosperine khopesh
OUTPUT INDEX
output_z +0.9049
PER TARGET
Light Infantry +0.9517
MEQ +1.3693
Heavy Infantry +0.8085
Light Vehicle +0.4226
Heavy Vehicle +0.3841
DURABILITY INDEX
durability_z -0.528
PER THREAT
Small Arms -0.5293
MEQ-Killer -0.5361
Armour Cracker -0.32
Anti-Tank -0.1055
Knight-Killer -0.2939
configuration_id: c3a6-8fab-45f0-2d45
Forgefiend BAND 4 z +0.2046
LOADOUT · Forgefiend jaws
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.7024
PER TARGET
Light Infantry -0.5714
MEQ -0.6612
Heavy Infantry -0.6765
Light Vehicle -0.6956
Heavy Vehicle -0.6864
DURABILITY INDEX
durability_z +1.313
PER THREAT
Small Arms +1.154
MEQ-Killer +2.0371
Armour Cracker +1.3438
Anti-Tank +1.418
Knight-Killer +1.1423
configuration_id: d2f1-7a0b-f7cd-9b46
Ahriman BAND 3 z +0.1991
LOADOUT · Transmogrifying Blast · Black Staff of Ahriman
OUTPUT INDEX
output_z +0.8128
PER TARGET
Light Infantry +0.8414
MEQ +0.7865
Heavy Infantry +1.2672
Light Vehicle +0.369
Heavy Vehicle +0.5897
DURABILITY INDEX
durability_z -0.551
PER THREAT
Small Arms -0.5489
MEQ-Killer -0.557
Armour Cracker -0.3655
Anti-Tank -0.1776
Knight-Killer -0.563
configuration_id: 3bfa-bf00-b5ed-cc81
Chaos Predator Annihilator BAND 4 z +0.12
LOADOUT · Predator twin lascannon
OUTPUT INDEX
output_z -0.6931
PER TARGET
Light Infantry -0.9176
MEQ -0.811
Heavy Infantry -0.6366
Light Vehicle -0.4213
Heavy Vehicle -0.1982
DURABILITY INDEX
durability_z +1.1139
PER THREAT
Small Arms +0.9729
MEQ-Killer +1.779
Armour Cracker +1.1103
Anti-Tank +1.1408
Knight-Killer +0.8467
configuration_id: a619-beee-4bde-d049
Chaos Rhino BAND 3 z +0.0901
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z +1.51
PER THREAT
Small Arms +1.5969
MEQ-Killer +0.8039
Armour Cracker +1.0714
Anti-Tank +2.0951
Knight-Killer +1.866
configuration_id: 8d9b-b949-2557-dcc4
Rubric Marines BAND 3 z +0.0655
LOADOUT · Force weapon · Malefic Curse · Inferno boltgun · Close combat weapon · Warpflamer · Close combat weapon · Close combat weapon · Soulreaper cannon · Inferno bolt pistol
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +0.8429
PER TARGET
Light Infantry +2.0885
MEQ +0.7669
Heavy Infantry +0.419
Light Vehicle -0.0448
Heavy Vehicle +0.1753
DURABILITY INDEX
durability_z -0.8846
PER THREAT
Small Arms -0.8629
MEQ-Killer -0.8926
Armour Cracker -0.9119
Anti-Tank -0.8977
Knight-Killer -0.7174
configuration_id: 5d3d-e13b-8b76-dad3
Sorcerer in Terminator Armour BAND 2 z -0.1779
LOADOUT · Gaze of Hate
OUTPUT INDEX
output_z -0.5635
PER TARGET
Light Infantry -0.5215
MEQ -0.374
Heavy Infantry -0.5562
Light Vehicle -0.6633
Heavy Vehicle -0.5296
DURABILITY INDEX
durability_z +0.2935
PER THREAT
Small Arms +0.3654
MEQ-Killer -0.0734
Armour Cracker -0.1191
Anti-Tank +0.2121
Knight-Killer -0.02
configuration_id: c6d1-e73b-9d26-5d8b
Sekhetar Robots BAND 2 z -0.1959
LOADOUT · Pyreflux meltagun · Power claw · Warpflame projector
OUTPUT INDEX
output_z -0.0239
PER TARGET
Light Infantry -0.3432
MEQ +0.0332
Heavy Infantry +0.057
Light Vehicle +0.2889
Heavy Vehicle -0.1422
DURABILITY INDEX
durability_z -0.4062
PER THREAT
Small Arms -0.4312
MEQ-Killer -0.2215
Armour Cracker -0.32
Anti-Tank -0.4657
Knight-Killer -0.2939
configuration_id: fe4b-b3a4-69b7-3088
Sorcerer BAND 2 z -0.2461
LOADOUT · Pandaemonic Delusion · Prosperine khopesh
OUTPUT INDEX
output_z +0.0724
PER TARGET
Light Infantry +0.4758
MEQ +0.3005
Heavy Infantry -0.2162
Light Vehicle -0.1662
Heavy Vehicle -0.417
DURABILITY INDEX
durability_z -0.6353
PER THREAT
Small Arms -0.6274
MEQ-Killer -0.6409
Armour Cracker -0.5476
Anti-Tank -0.4657
Knight-Killer -0.2939
configuration_id: af1e-9a3d-785c-47f8
Heldrake BAND 5 z -0.3029
LOADOUT · Heldrake claws · Baleflamer
OUTPUT INDEX
output_z -0.7329
PER TARGET
Light Infantry -0.6922
MEQ -0.6983
Heavy Infantry -0.6096
Light Vehicle -0.7161
Heavy Vehicle -0.6469
DURABILITY INDEX
durability_z +0.2227
PER THREAT
Small Arms +0.2946
MEQ-Killer -0.1239
Armour Cracker -0.1877
Anti-Tank +0.1039
Knight-Killer -0.2628
configuration_id: 637a-d542-35aa-e95c
Tzaangor Shaman BAND 1 z -0.3633
LOADOUT · Baleful Devolution · Force stave
OUTPUT INDEX
output_z -0.0489
PER TARGET
Light Infantry +0.3259
MEQ +0.0952
Heavy Infantry -0.3376
Light Vehicle -0.1542
Heavy Vehicle -0.4881
DURABILITY INDEX
durability_z -0.7475
PER THREAT
Small Arms -0.7583
MEQ-Killer -0.7248
Armour Cracker -0.4464
Anti-Tank -0.3057
Knight-Killer +0.412
configuration_id: c251-bd54-441-4799
Exalted Sorcerer on Disc of Tzeentch BAND 3 z -0.4131
LOADOUT · Arcane Fire · Prosperine khopesh
OUTPUT INDEX
output_z -0.3002
PER TARGET
Light Infantry -0.295
MEQ -0.0234
Heavy Infantry -0.3724
Light Vehicle -0.3446
Heavy Vehicle -0.5079
DURABILITY INDEX
durability_z -0.551
PER THREAT
Small Arms -0.5489
MEQ-Killer -0.557
Armour Cracker -0.3655
Anti-Tank -0.1776
Knight-Killer -0.563
configuration_id: 1724-8c9c-c385-16c6
Chaos Spawn BAND 1 z -0.4266
LOADOUT · Hideous Mutations
OUTPUT INDEX
output_z -0.3321
PER TARGET
Light Infantry -0.2506
MEQ -0.0731
Heavy Infantry -0.4686
Light Vehicle -0.372
Heavy Vehicle -0.5645
DURABILITY INDEX
durability_z -0.542
PER THREAT
Small Arms -0.5368
MEQ-Killer -0.5441
Armour Cracker -0.5244
Anti-Tank -0.4286
Knight-Killer +0.1946
configuration_id: 60de-4c77-95e1-1337
Screamers BAND 2 z -0.6194
LOADOUT · Lamprey bite
OUTPUT INDEX
output_z -0.3775
PER TARGET
Light Infantry -0.3432
MEQ -0.2827
Heavy Infantry -0.2943
Light Vehicle -0.4872
Heavy Vehicle -0.3254
DURABILITY INDEX
durability_z -0.9151
PER THREAT
Small Arms -0.9022
MEQ-Killer -0.9031
Armour Cracker -0.8891
Anti-Tank -0.8557
Knight-Killer -0.2939
configuration_id: 7cbe-2406-8e67-aff5
Flamers BAND 1 z -0.8173
LOADOUT · Flamer mouths · Flickering flames · Flamer mouths · Flickering flames
OUTPUT INDEX
output_z -0.7514
PER TARGET
Light Infantry -0.3543
MEQ -0.791
Heavy Infantry -0.853
Light Vehicle -0.8166
Heavy Vehicle -0.7898
DURABILITY INDEX
durability_z -0.8979
PER THREAT
Small Arms -0.8992
MEQ-Killer -0.8668
Armour Cracker -0.7578
Anti-Tank -0.6134
Knight-Killer +0.1946
configuration_id: 694f-a205-b260-783c
Tzaangors BAND 1 z -0.8646
LOADOUT · Chainsword · Chainsword
OUTPUT INDEX
output_z -0.7741
PER TARGET
Light Infantry -0.4049
MEQ -0.8103
Heavy Infantry -0.8632
Light Vehicle -0.8236
Heavy Vehicle -0.7958
DURABILITY INDEX
durability_z -0.9753
PER THREAT
Small Arms -0.9751
MEQ-Killer -0.9405
Armour Cracker -0.8079
Anti-Tank -0.7055
Knight-Killer +0.0082
configuration_id: f5b9-50c8-5c60-d8ea
Pink Horrors BAND 3 z -0.9049
LOADOUT · Coruscating pink flames · Pink claws · Blue claws (ref. only) · Coruscating blue flames (ref. only) · Coruscating yellow flames (ref. only) · Yellow claws (ref. only)
OUTPUT INDEX
output_z -0.8079
PER TARGET
Light Infantry -0.5322
MEQ -0.8516
Heavy Infantry -0.8587
Light Vehicle -0.8035
Heavy Vehicle -0.7549
DURABILITY INDEX
durability_z -1.0235
PER THREAT
Small Arms -1.0029
MEQ-Killer -0.9874
Armour Cracker -1.0624
Anti-Tank -1.1753
Knight-Killer -0.9385
configuration_id: 4c73-cbd1-f052-80c3
Infernal Master BAND 3 z -0.9067
LOADOUT · ➤ Fires of the Abyss - witchfire · ➤ Fires of the Abyss - focused witchfire
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.705
PER THREAT
Small Arms -0.6894
MEQ-Killer -0.7071
Armour Cracker -0.6913
Anti-Tank -0.6929
Knight-Killer -0.628
configuration_id: 1693-5e00-da69-57bb
Blue Horrors BAND 3 z -0.9532
LOADOUT · Coruscating Yellow flames (ref. only) · Yellow claws (ref. only) · Coruscating Blue flames · Blue claws
OUTPUT INDEX
output_z -0.9078
PER TARGET
Light Infantry -0.7338
MEQ -0.945
Heavy Infantry -0.9216
Light Vehicle -0.832
Heavy Vehicle -0.7859
DURABILITY INDEX
durability_z -1.0087
PER THREAT
Small Arms -0.9981
MEQ-Killer -0.9672
Armour Cracker -0.9524
Anti-Tank -0.9722
Knight-Killer -0.5292
configuration_id: aec5-4419-39e7-3e63
Tzaangor Enlightened BAND 1 z -0.9614
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.8267
PER THREAT
Small Arms -0.8455
MEQ-Killer -0.8367
Armour Cracker -0.4464
Anti-Tank -0.0389
Knight-Killer +1.3531
configuration_id: 1703-3edd-5eb3-fcef
Tzaangor Enlightened with Fatecaster greatbows BAND 1 z -0.9819
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.8721
PER THREAT
Small Arms -0.8772
MEQ-Killer -0.8773
Armour Cracker -0.6304
Anti-Tank -0.3782
Knight-Killer +0.6689
configuration_id: 8b9f-917f-37c1-99c3

CONCENTRATION HOW MUCH OF THE THEORY ROLLUP IS CARRIED BY ONE UNIT

No single unit dominates this faction’s Theory rollup. Most matched-play units contribute at roughly comparable levels.

EDITORIAL PERSPECTIVE EDITOR’S READ — INTERPRETIVE, NOT MEASURED

EDITOR

Editorial perspective coming. The Editor’s analysis of this faction’s current competitive position will appear here as the dossier program rolls out.

CROSS-LINKS RECAPS, METHODOLOGY, DIRECTORY