VITAL SIGNS — Theory: BSData BSData v10.6.0, matched-play filtered. Performance: weighted aggregator-source comparison. Practice: recency-weighted top-player tier lists. Attention: combined Search and YouTube engagement.
DOSSIERS · FACTION

Space Wolves

10TH EDITION · BSData v10.6.0 · CAPTURED 2026-05-18
BROADLY CAPABLE AUTOMATED
← All dossiers   ·   Strength Index
HOW TO READ THIS PAGE

WHAT DO THE Z-SCORES MEAN?

Every “Theory Z” number on this page is a comparison to all matched-play units across all factions in the current dataset. Zero is the population average. A unit at +1.0 is one standard deviation above average — roughly the top 16% of all units in the game on paper. +2.0 is the top 2–3%; exceptional. The scale works the same way going down: −1.0 is the bottom 16%, −2.0 the bottom 2–3%. These numbers measure what units should do against fixed reference targets — they do not predict tournament outcomes. A faction’s score is the average of its units’ z-scores; small-roster factions have less smoothing.

HOW TO READ THE RADAR CHARTS

Each radar chart has five axes radiating out from the centre. The faction’s average performance against each target type (left chart) or against each threat type (right chart) is plotted as a point on each axis, and the points are connected to form a polygon. The inner pentagon marks the population average (0σ); rings move outward by one standard deviation each. A point past the +1σ ring means the faction performs meaningfully above average against that target or threat. The polygon’s SHAPE shows specialisation — pointy means strong in one direction and weak in others; broad and even means the faction has comparable capability across the board. A polygon that’s far from the centre overall (whether pointy or even) means a strong faction in that dimension; a polygon clustered near the centre means roughly average.

WHAT DO THE PANELS MEASURE?

OFFENSIVE — OUTPUT PER TARGET
Light Infantry
Cheap, lightly-armoured swarms with lots of bodies.
EXAMPLESTermagants, Cultist Mob, Boyz.
BASELINET3 Sv5+ W1, 10-model squad
MEQ (Marine-equivalent)
Standard power-armoured infantry, the bread-and-butter of the game.
EXAMPLESTactical Marines, Intercessors, Warriors.
BASELINET4 Sv3+ W2, 5-model squad
Heavy Infantry (Heavy infantry / elite)
Tough, expensive, durable infantry with invulnerable saves.
EXAMPLESCustodian Guard, Terminators, Possessed.
BASELINET6 Sv2+ Inv4+ W3, 3-model squad
Light Vehicle (Light vehicle / transport)
Mobile transports and lighter walkers.
EXAMPLESRhinos, Wave Serpents, Sentinels.
BASELINET8 Sv3+ W10, single model
Heavy Vehicle (Heavy vehicle / monster)
Tanks, monsters, and knights.
EXAMPLESLand Raiders, Hierodules, Imperial Knights.
BASELINET11 Sv2+ Inv5+ W22, single model
DEFENSIVE — DURABILITY PER THREAT
Small Arms
Standard infantry shooting; bolters, lasguns, autoguns. Lots of average shots that chip through wounds.
EXAMPLESBolter, lasgun, autogun.
BASELINES4 AP0 D1, 2 attacks per attacker
MEQ-Killer
Anti-Marine workhorses; cuts through power armour but does not crack tanks.
EXAMPLESHeavy bolter, plasma weapons, heavy stubber.
BASELINES5 AP1 D2, 2 attacks
Armour Cracker
Anti-light-vehicle weapons; punches through 3+ saves and threatens transports.
EXAMPLESMeltagun at short range, krak missile, autocannon.
BASELINES10 AP3 D3, 1 attack
Anti-Tank
Dedicated tank-hunters.
EXAMPLESLascannon, las-talon, dedicated heavy weapons.
BASELINES14 AP3 D6, 1 attack
Knight-Killer
Top-tier anti-armour; weapons designed to one-shot heavy titans.
EXAMPLESMelta-tier weapons, lance-tier weapons.
BASELINES16 AP4 D6+2, 1 attack

VITAL SIGNS FOUR-SIGNAL FACTION VIEW

THEORY
matched-play view · 22 units
PERFORMANCE
42.9%
weighted across 3 src · 1691 games
PRACTICE
2.769 (≈ B)
recency-weighted mean · n=2 publications
ATTENTION
60.5
raw combined · src 2/2
COMPOSITE Z (DEFAULT WEIGHTS)
+0.6242
± 0.2025
Adjust the signal weights on the Strength Index.

PER-TARGET / PER-THREAT RADAR FACTION-MEAN Z-SCORES OF MATCHED-PLAY UNITS · -2σ TO +2σ SCALE

OFFENSIVE — OUTPUT PER TARGET
Light InfantryMEQHeavy InfantryLight VehicleHeavy Vehicle-2σ-1σ+1σ+2σ
Output profile sits within ±0.3σ across all five target archetypes — no pronounced offensive specialisation.
DEFENSIVE — DURABILITY PER THREAT
Small ArmsMEQ-KillerArmour CrackerAnti-TankKnight-Killer-2σ-1σ+1σ+2σ
Durability profile sits within ±0.3σ across all five threat archetypes — no pronounced defensive specialisation.

LIST BUILDER

No units selected · select units below to build a list view

Select units in the table below to overlay a list view polygon (cyan) on the radar charts above. Average z-scores recompute live as you toggle selections.

UNIT LAB SORTABLE BY UNIT, POINTS BAND, THEORY Z · 22 MATCHED-PLAY UNITS

UNIT BAND THEORY Z
Bjorn the Fell-Handed BAND 4 z +1.1544
LOADOUT · Trueclaw · Multi-melta
chosen from 4 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +1.1646
PER TARGET
Light Infantry +0.1386
MEQ +0.762
Heavy Infantry +1.7844
Light Vehicle +1.6267
Heavy Vehicle +1.7182
DURABILITY INDEX
durability_z +1.142
PER THREAT
Small Arms +1.3352
MEQ-Killer +0.198
Armour Cracker -0.0354
Anti-Tank +0.3447
Knight-Killer -0.101
configuration_id: c35a-6d78-2169-3d23
Murderfang BAND 4 z +0.9916
LOADOUT · Murderclaws
OUTPUT INDEX
output_z +0.7476
PER TARGET
Light Infantry -0.0379
MEQ +0.3222
Heavy Infantry +1.5011
Light Vehicle +0.9116
Heavy Vehicle +1.4685
DURABILITY INDEX
durability_z +1.2899
PER THREAT
Small Arms +1.4922
MEQ-Killer +0.2819
Armour Cracker +0.0595
Anti-Tank +0.4946
Knight-Killer +0.0524
configuration_id: 6ef5-6700-d888-df3b
Wulfen Dreadnought BAND 4 z +0.9473
LOADOUT · Great wolf claw
OUTPUT INDEX
output_z +0.4519
PER TARGET
Light Infantry -0.2093
MEQ +0.3796
Heavy Infantry +0.6686
Light Vehicle +0.9875
Heavy Vehicle +0.427
DURABILITY INDEX
durability_z +1.5528
PER THREAT
Small Arms +1.7713
MEQ-Killer +0.431
Armour Cracker +0.2282
Anti-Tank +0.7613
Knight-Killer +0.3263
configuration_id: 91fa-49ac-5b0a-c155
Iron Priest BAND 1 z +0.6031
LOADOUT · ➤ Helfrost pistol - dispersed · ➤ Helfrost pistol - focused · Tempest hammer and Servo-arm
OUTPUT INDEX
output_z +1.0123
PER TARGET
Light Infantry +0.4234
MEQ +0.9425
Heavy Infantry +1.686
Light Vehicle +0.9725
Heavy Vehicle +0.9889
DURABILITY INDEX
durability_z +0.1029
PER THREAT
Small Arms +0.1219
MEQ-Killer -0.1452
Armour Cracker +0.1974
Anti-Tank +0.713
Knight-Killer +1.2844
configuration_id: 3212-bec7-a50e-3363
Arjac Rockfist BAND 3 z +0.602
LOADOUT · Foehammer · Foehammer
OUTPUT INDEX
output_z +0.8874
PER TARGET
Light Infantry +0.3107
MEQ +0.791
Heavy Infantry +1.6798
Light Vehicle +0.9197
Heavy Vehicle +0.6944
DURABILITY INDEX
durability_z +0.2531
PER THREAT
Small Arms +0.3259
MEQ-Killer -0.1016
Armour Cracker -0.1573
Anti-Tank +0.1518
Knight-Killer -0.2995
configuration_id: a9c8-1a6-a0e1-7698
Wolf Guard Battle Leader BAND 1 z +0.4823
LOADOUT · Master-crafted Power Weapon · Master-crafted Bolt Carbine
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +1.2053
PER TARGET
Light Infantry +1.326
MEQ +1.9701
Heavy Infantry +0.8125
Light Vehicle +0.7097
Heavy Vehicle +0.1865
DURABILITY INDEX
durability_z -0.4014
PER THREAT
Small Arms -0.4161
MEQ-Killer -0.415
Armour Cracker -0.0574
Anti-Tank +0.3101
Knight-Killer +0.1946
configuration_id: bbdb-49fd-da4d-3d7a
Ulrik the Slayer BAND 1 z +0.4021
LOADOUT · ➤ Plasma pistol - standard · ➤ Plasma pistol - supercharge · Artificer crozius
OUTPUT INDEX
output_z +1.1993
PER TARGET
Light Infantry +1.343
MEQ +1.439
Heavy Infantry +1.3454
Light Vehicle +0.512
Heavy Vehicle +0.8249
DURABILITY INDEX
durability_z -0.5722
PER THREAT
Small Arms -0.5713
MEQ-Killer -0.581
Armour Cracker -0.4176
Anti-Tank -0.2598
Knight-Killer +0.0082
configuration_id: fc7c-83a5-7106-41ab
Venerable Dreadnought BAND 4 z +0.3404
LOADOUT · ➤ Helfrost cannon - dispersed · ➤ Helfrost cannon - focused
OUTPUT INDEX
output_z -0.7343
PER TARGET
Light Infantry -0.9176
MEQ -0.811
Heavy Infantry -0.7086
Light Vehicle -0.3662
Heavy Vehicle -0.4987
DURABILITY INDEX
durability_z +1.654
PER THREAT
Small Arms +1.8787
MEQ-Killer +0.4884
Armour Cracker +0.293
Anti-Tank +0.8639
Knight-Killer +0.4317
configuration_id: c125-1106-f06d-9682
Ragnar Blackmane BAND 3 z +0.2927
LOADOUT · Frostfang
OUTPUT INDEX
output_z +1.054
PER TARGET
Light Infantry +0.8615
MEQ +1.5313
Heavy Infantry +0.8766
Light Vehicle +0.512
Heavy Vehicle +1.0779
DURABILITY INDEX
durability_z -0.6377
PER THREAT
Small Arms -0.6274
MEQ-Killer -0.6409
Armour Cracker -0.5476
Anti-Tank -0.4657
Knight-Killer -0.7174
configuration_id: 23d2-ea9a-cc45-476
Njal Stormcaller BAND 2 z +0.1307
LOADOUT · Staff of the Stormcaller · ➤ Living Lightning - witchfire · ➤ Living Lightning - focused witchfire
OUTPUT INDEX
output_z +0.7786
PER TARGET
Light Infantry +1.6739
MEQ +0.6322
Heavy Infantry +0.8153
Light Vehicle +0.0165
Heavy Vehicle +0.1878
DURABILITY INDEX
durability_z -0.6613
PER THREAT
Small Arms -0.6505
MEQ-Killer -0.6656
Armour Cracker -0.6013
Anti-Tank -0.5504
Knight-Killer -0.4181
configuration_id: bd47-a00a-e70-abd6
Logan Grimnar BAND 3 z -0.0295
LOADOUT · Tyrnak and Fenrir
OUTPUT INDEX
output_z -0.5575
PER TARGET
Light Infantry -0.1899
MEQ -0.53
Heavy Infantry -0.7131
Light Vehicle -0.6232
Heavy Vehicle -0.7075
DURABILITY INDEX
durability_z +0.6158
PER THREAT
Small Arms +0.6929
MEQ-Killer +0.1599
Armour Cracker +0.1974
Anti-Tank +0.713
Knight-Killer +0.2764
configuration_id: c65-46c6-3a62-80c
Wolf Guard Terminators BAND 4 z -0.0635
LOADOUT · Master-crafted Power Weapon · Storm Bolter · Assault Cannon · Master-crafted Power Weapon · Relic Great Axe
chosen from 4 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +0.4255
PER TARGET
Light Infantry +0.7179
MEQ +0.5671
Heavy Infantry +0.4207
Light Vehicle +0.0712
Heavy Vehicle -0.0164
DURABILITY INDEX
durability_z -0.6612
PER THREAT
Small Arms -0.6043
MEQ-Killer -0.7643
Armour Cracker -1.0566
Anti-Tank -1.1644
Knight-Killer -1.2152
configuration_id: ca30-caf3-d7a8-1d32
Wulfen BAND 2 z -0.3679
LOADOUT · Wulfen Weapons · Wulfen Weapons
OUTPUT INDEX
output_z +0.0173
PER TARGET
Light Infantry +0.0224
MEQ +0.4034
Heavy Infantry -0.115
Light Vehicle -0.1092
Heavy Vehicle -0.3577
DURABILITY INDEX
durability_z -0.8388
PER THREAT
Small Arms -0.8352
MEQ-Killer -0.7643
Armour Cracker -0.7887
Anti-Tank -0.9173
Knight-Killer -0.4181
configuration_id: d937-bd7d-618d-4e2d
Wulfen with Storm Shields BAND 3 z -0.5795
LOADOUT · Thunder Hammer · Thunder Hammer
OUTPUT INDEX
output_z -0.3381
PER TARGET
Light Infantry -0.449
MEQ -0.2309
Heavy Infantry -0.2476
Light Vehicle -0.2302
Heavy Vehicle -0.4348
DURABILITY INDEX
durability_z -0.8745
PER THREAT
Small Arms -0.8629
MEQ-Killer -0.8087
Armour Cracker -0.8891
Anti-Tank -1.0657
Knight-Killer -0.7174
configuration_id: 4c72-3f0c-7f94-af96
Wolf Scouts BAND 3 z -0.7735
LOADOUT · Runic Stave
chosen from 7 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.6751
PER TARGET
Light Infantry -0.6068
MEQ -0.6158
Heavy Infantry -0.64
Light Vehicle -0.6706
Heavy Vehicle -0.5955
DURABILITY INDEX
durability_z -0.8937
PER THREAT
Small Arms -0.8704
MEQ-Killer -0.9006
Armour Cracker -0.938
Anti-Tank -0.9456
Knight-Killer -0.7983
configuration_id: ee6b-3815-3a1a-6458
Wolf Priest BAND 1 z -0.8469
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.5722
PER THREAT
Small Arms -0.5713
MEQ-Killer -0.581
Armour Cracker -0.4176
Anti-Tank -0.2598
Knight-Killer +0.0082
configuration_id: b3b1-d1df-d9be-d48e
Fenrisian Wolves BAND 1 z -0.8508
LOADOUT · Teeth and claws
OUTPUT INDEX
output_z -0.8111
PER TARGET
Light Infantry -0.4875
MEQ -0.8414
Heavy Infantry -0.88
Light Vehicle -0.8351
Heavy Vehicle -0.8057
DURABILITY INDEX
durability_z -0.8993
PER THREAT
Small Arms -0.9414
MEQ-Killer -0.8506
Armour Cracker -0.32
Anti-Tank +0.1946
Knight-Killer +1.8236
configuration_id: dc75-5a79-4121-1d72
Thunderwolf Cavalry BAND 3 z -0.864
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.6103
PER THREAT
Small Arms -0.6103
MEQ-Killer -0.4768
Armour Cracker -0.6665
Anti-Tank -0.904
Knight-Killer -0.9385
configuration_id: 7a50-3722-8195-5877
Wolf Guard Headtakers BAND 2 z -0.9312
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.7596
PER THREAT
Small Arms -0.7429
MEQ-Killer -0.7643
Armour Cracker -0.8155
Anti-Tank -0.7198
Knight-Killer -0.4181
configuration_id: d4ef-1ddc-1ed5-5156
Wolf Guard Headtakers BAND 2 z -0.9312
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.7596
PER THREAT
Small Arms -0.7429
MEQ-Killer -0.7643
Armour Cracker -0.8155
Anti-Tank -0.7198
Knight-Killer -0.4181
configuration_id: 0f93-6850-8f14-a351
Grey Hunters BAND 4 z -0.9599
LOADOUT · Bolt Carbine · Bolt Carbine
OUTPUT INDEX
output_z -0.9597
PER TARGET
Light Infantry -0.8167
MEQ -0.966
Heavy Infantry -0.9463
Light Vehicle -0.8806
Heavy Vehicle -0.8445
DURABILITY INDEX
durability_z -0.9602
PER THREAT
Small Arms -0.9248
MEQ-Killer -0.9587
Armour Cracker -1.1272
Anti-Tank -1.295
Knight-Killer -1.3846
configuration_id: 60ce-47ea-50fa-53f2
Blood Claws BAND 4 z -1.0099
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.9344
PER THREAT
Small Arms -0.9036
MEQ-Killer -0.9361
Armour Cracker -1.0536
Anti-Tank -1.1592
Knight-Killer -1.1569
configuration_id: fa8f-f5a2-993-bdbb

CONCENTRATION HOW MUCH OF THE THEORY ROLLUP IS CARRIED BY ONE UNIT

No single unit dominates this faction’s Theory rollup. Most matched-play units contribute at roughly comparable levels.

EDITORIAL PERSPECTIVE EDITOR’S READ — INTERPRETIVE, NOT MEASURED

EDITOR

Editorial perspective coming. The Editor’s analysis of this faction’s current competitive position will appear here as the dossier program rolls out.

CROSS-LINKS RECAPS, METHODOLOGY, DIRECTORY