VITAL SIGNS — Theory: BSData BSData v10.6.0, matched-play filtered. Performance: weighted aggregator-source comparison. Practice: recency-weighted top-player tier lists. Attention: combined Search and YouTube engagement.
DOSSIERS · FACTION

Orks

10TH EDITION · BSData v10.6.0 · CAPTURED 2026-05-18
BROADLY CAPABLE AUTOMATED
← All dossiers   ·   Strength Index
HOW TO READ THIS PAGE

WHAT DO THE Z-SCORES MEAN?

Every “Theory Z” number on this page is a comparison to all matched-play units across all factions in the current dataset. Zero is the population average. A unit at +1.0 is one standard deviation above average — roughly the top 16% of all units in the game on paper. +2.0 is the top 2–3%; exceptional. The scale works the same way going down: −1.0 is the bottom 16%, −2.0 the bottom 2–3%. These numbers measure what units should do against fixed reference targets — they do not predict tournament outcomes. A faction’s score is the average of its units’ z-scores; small-roster factions have less smoothing.

HOW TO READ THE RADAR CHARTS

Each radar chart has five axes radiating out from the centre. The faction’s average performance against each target type (left chart) or against each threat type (right chart) is plotted as a point on each axis, and the points are connected to form a polygon. The inner pentagon marks the population average (0σ); rings move outward by one standard deviation each. A point past the +1σ ring means the faction performs meaningfully above average against that target or threat. The polygon’s SHAPE shows specialisation — pointy means strong in one direction and weak in others; broad and even means the faction has comparable capability across the board. A polygon that’s far from the centre overall (whether pointy or even) means a strong faction in that dimension; a polygon clustered near the centre means roughly average.

WHAT DO THE PANELS MEASURE?

OFFENSIVE — OUTPUT PER TARGET
Light Infantry
Cheap, lightly-armoured swarms with lots of bodies.
EXAMPLESTermagants, Cultist Mob, Boyz.
BASELINET3 Sv5+ W1, 10-model squad
MEQ (Marine-equivalent)
Standard power-armoured infantry, the bread-and-butter of the game.
EXAMPLESTactical Marines, Intercessors, Warriors.
BASELINET4 Sv3+ W2, 5-model squad
Heavy Infantry (Heavy infantry / elite)
Tough, expensive, durable infantry with invulnerable saves.
EXAMPLESCustodian Guard, Terminators, Possessed.
BASELINET6 Sv2+ Inv4+ W3, 3-model squad
Light Vehicle (Light vehicle / transport)
Mobile transports and lighter walkers.
EXAMPLESRhinos, Wave Serpents, Sentinels.
BASELINET8 Sv3+ W10, single model
Heavy Vehicle (Heavy vehicle / monster)
Tanks, monsters, and knights.
EXAMPLESLand Raiders, Hierodules, Imperial Knights.
BASELINET11 Sv2+ Inv5+ W22, single model
DEFENSIVE — DURABILITY PER THREAT
Small Arms
Standard infantry shooting; bolters, lasguns, autoguns. Lots of average shots that chip through wounds.
EXAMPLESBolter, lasgun, autogun.
BASELINES4 AP0 D1, 2 attacks per attacker
MEQ-Killer
Anti-Marine workhorses; cuts through power armour but does not crack tanks.
EXAMPLESHeavy bolter, plasma weapons, heavy stubber.
BASELINES5 AP1 D2, 2 attacks
Armour Cracker
Anti-light-vehicle weapons; punches through 3+ saves and threatens transports.
EXAMPLESMeltagun at short range, krak missile, autocannon.
BASELINES10 AP3 D3, 1 attack
Anti-Tank
Dedicated tank-hunters.
EXAMPLESLascannon, las-talon, dedicated heavy weapons.
BASELINES14 AP3 D6, 1 attack
Knight-Killer
Top-tier anti-armour; weapons designed to one-shot heavy titans.
EXAMPLESMelta-tier weapons, lance-tier weapons.
BASELINES16 AP4 D6+2, 1 attack

VITAL SIGNS FOUR-SIGNAL FACTION VIEW

THEORY
matched-play view · 53 units
PERFORMANCE
45.2%
weighted across 3 src · 2281 games
PRACTICE
1.769 (≈ C)
recency-weighted mean · n=2 publications
ATTENTION
71
raw combined · src 2/2
COMPOSITE Z (DEFAULT WEIGHTS)
-0.2041
± 0.1843
Adjust the signal weights on the Strength Index.

PER-TARGET / PER-THREAT RADAR FACTION-MEAN Z-SCORES OF MATCHED-PLAY UNITS · -2σ TO +2σ SCALE

OFFENSIVE — OUTPUT PER TARGET
Light InfantryMEQHeavy InfantryLight VehicleHeavy Vehicle-2σ-1σ+1σ+2σ
Output profile sits within ±0.3σ across all five target archetypes — no pronounced offensive specialisation.
DEFENSIVE — DURABILITY PER THREAT
Small ArmsMEQ-KillerArmour CrackerAnti-TankKnight-Killer-2σ-1σ+1σ+2σ
Durability profile sits within ±0.3σ across all five threat archetypes — no pronounced defensive specialisation.

LIST BUILDER

No units selected · select units below to build a list view

Select units in the table below to overlay a list view polygon (cyan) on the radar charts above. Average z-scores recompute live as you toggle selections.

UNIT LAB SORTABLE BY UNIT, POINTS BAND, THEORY Z · 53 MATCHED-PLAY UNITS

UNIT BAND THEORY Z
Gargantuan Squiggoth BAND 5 z +1.2075
LOADOUT · ➤ Huge tusks - strike · ➤ Huge tusks - sweep · Supa-kannon
OUTPUT INDEX
output_z +1.614
PER TARGET
Light Infantry +0.1386
MEQ +0.6479
Heavy Infantry +1.5477
Light Vehicle +2.7045
Heavy Vehicle +3.5675
DURABILITY INDEX
durability_z +0.7107
PER THREAT
Small Arms +0.5858
MEQ-Killer +1.2276
Armour Cracker +1.6463
Anti-Tank +0.5492
Knight-Killer +0.2134
configuration_id: aeed-c6d9-4b90-376a
Gorkanaut BAND 5 z +1.1825
LOADOUT · Deffstorm mega-shoota · ➤ Klaw of Gork - strike · ➤ Klaw of Gork - sweep
OUTPUT INDEX
output_z +1.4122
PER TARGET
Light Infantry +0.813
MEQ +0.9446
Heavy Infantry +1.0654
Light Vehicle +1.9928
Heavy Vehicle +2.072
DURABILITY INDEX
durability_z +0.9018
PER THREAT
Small Arms +0.7575
MEQ-Killer +1.4722
Armour Cracker +1.9782
Anti-Tank +0.8117
Knight-Killer +0.4938
configuration_id: 56d6-a7fc-fa08-4345
Ghazghkull Thraka BAND 5 z +1.0698
LOADOUT · Mork’s Roar · ➤ Gork’s Klaw - strike · ➤ Gork’s Klaw - sweep · Makari’s stabba
OUTPUT INDEX
output_z +1.9689
PER TARGET
Light Infantry +1.0665
MEQ +1.7685
Heavy Infantry +2.1492
Light Vehicle +2.0772
Heavy Vehicle +2.5872
DURABILITY INDEX
durability_z -0.0292
PER THREAT
Small Arms -0.0178
MEQ-Killer +0.0106
Armour Cracker -0.2474
Anti-Tank -0.3736
Knight-Killer -0.8388
configuration_id: 4ea0-6b70-c17c-bc00
Wazdakka Gutsmek BAND 4 z +1.0437
LOADOUT · Fixit's wrench · Psyko-gatler · Grabba dragga · Grabba dragga · Speeding bulk and flaming exhaust
OUTPUT INDEX
output_z +1.6922
PER TARGET
Light Infantry +1.4724
MEQ +1.6461
Heavy Infantry +2.0233
Light Vehicle +1.5739
Heavy Vehicle +1.0864
DURABILITY INDEX
durability_z +0.2511
PER THREAT
Small Arms +0.3259
MEQ-Killer -0.1016
Armour Cracker -0.1573
Anti-Tank +0.1518
Knight-Killer -0.6515
configuration_id: 2ab7-ab71-0af4-5d39
Deff Dread BAND 4 z +0.9802
LOADOUT · Stompy feet · Dread klaw
OUTPUT INDEX
output_z +0.2427
PER TARGET
Light Infantry -0.0806
MEQ -0.0234
Heavy Infantry +0.6337
Light Vehicle +0.3216
Heavy Vehicle +0.6305
DURABILITY INDEX
durability_z +1.8815
PER THREAT
Small Arms +2.1202
MEQ-Killer +0.6175
Armour Cracker +0.4389
Anti-Tank +1.0946
Knight-Killer +0.6689
configuration_id: 1594-b986-e77e-d89d
Stompa BAND 5 z +0.887
LOADOUT · Deffkannon · ➤ Mega-choppa - strike · ➤ Mega-choppa - sweep · Supa-gatler · Supa-rokkits
OUTPUT INDEX
output_z +0.9938
PER TARGET
Light Infantry -0.1184
MEQ +0.2925
Heavy Infantry +0.8159
Light Vehicle +2.0676
Heavy Vehicle +2.2551
DURABILITY INDEX
durability_z +0.7565
PER THREAT
Small Arms +0.7464
MEQ-Killer +0.8272
Armour Cracker +0.676
Anti-Tank +0.3447
Knight-Killer -0.6788
configuration_id: 6c08-9131-14a3-a3b4
Morkanaut BAND 5 z +0.8604
LOADOUT · ➤ Klaw of Mork - strike · ➤ Klaw of Mork - sweep · Kustom mega-zappa
OUTPUT INDEX
output_z +0.9133
PER TARGET
Light Infantry +0.1216
MEQ +0.5363
Heavy Infantry +0.8209
Light Vehicle +1.6283
Heavy Vehicle +1.5146
DURABILITY INDEX
durability_z +0.7958
PER THREAT
Small Arms +0.6623
MEQ-Killer +1.3365
Armour Cracker +1.7941
Anti-Tank +0.6661
Knight-Killer +0.3385
configuration_id: 9ee5-2b39-de06-dda6
Megatrakk Scrapjet BAND 2 z +0.3894
LOADOUT · Nose drill · Rokkit cannon · Wing missiles
OUTPUT INDEX
output_z +0.6745
PER TARGET
Light Infantry +0.2833
MEQ +0.6675
Heavy Infantry +1.0435
Light Vehicle +0.8545
Heavy Vehicle +0.3216
DURABILITY INDEX
durability_z +0.041
PER THREAT
Small Arms -0.0779
MEQ-Killer +0.4497
Armour Cracker +0.8184
Anti-Tank +0.9749
Knight-Killer +1.2844
configuration_id: 8dd-f235-ef18-d36
Hunta Rig BAND 4 z +0.3068
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z +1.9916
PER THREAT
Small Arms +1.7713
MEQ-Killer +2.9167
Armour Cracker +2.1394
Anti-Tank +2.3615
Knight-Killer +2.1511
configuration_id: 70de-d621-8465-f7b8
Mozrog Skragbad BAND 4 z +0.3055
LOADOUT · Big Chompa’s jaws · Gutrippa
OUTPUT INDEX
output_z +0.3875
PER TARGET
Light Infantry +0.1636
MEQ +0.1732
Heavy Infantry +1.0705
Light Vehicle +0.2214
Heavy Vehicle +0.4889
DURABILITY INDEX
durability_z +0.2053
PER THREAT
Small Arms +0.2795
MEQ-Killer -0.1347
Armour Cracker -0.2021
Anti-Tank +0.0808
Knight-Killer -0.7117
configuration_id: b42b-ea0-38f1-6300
Deffkilla Wartrike BAND 2 z +0.2979
LOADOUT · Deffkilla boomstikks · ➤ Killa jet - burna · ➤ Killa jet - cutta · Snagga klaw
OUTPUT INDEX
output_z +0.5652
PER TARGET
Light Infantry +0.4036
MEQ +0.6731
Heavy Infantry +0.5646
Light Vehicle +0.7081
Heavy Vehicle +0.1173
DURABILITY INDEX
durability_z -0.0289
PER THREAT
Small Arms -0.1368
MEQ-Killer +0.3553
Armour Cracker +0.6762
Anti-Tank +0.7946
Knight-Killer +1.0538
configuration_id: ca85-1d18-dc30-d64e
Battlewagon BAND 4 z +0.2741
LOADOUT · Killkannon
chosen from 4 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.7389
PER TARGET
Light Infantry -0.7948
MEQ -0.6955
Heavy Infantry -0.6456
Light Vehicle -0.5943
Heavy Vehicle -0.668
DURABILITY INDEX
durability_z +1.5122
PER THREAT
Small Arms +1.3352
MEQ-Killer +2.2953
Armour Cracker +1.5773
Anti-Tank +1.695
Knight-Killer +1.4387
configuration_id: 306a-b2ac-aaf1-9a7c
Kill Rig BAND 4 z +0.1286
LOADOUT · Wurrtower
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z +1.5957
PER THREAT
Small Arms +1.4112
MEQ-Killer +2.4035
Armour Cracker +1.6752
Anti-Tank +1.8112
Knight-Killer +1.5629
configuration_id: eb21-c97f-2d9a-b363
Big'ed Bossbunka BAND 4 z +0.0886
LOADOUT · ➤ Gaze of Gork - glare · ➤ Gaze of Gork - squint
OUTPUT INDEX
output_z -0.8407
PER TARGET
Light Infantry -0.8611
MEQ -0.8488
Heavy Infantry -0.7963
Light Vehicle -0.6879
Heavy Vehicle -0.6416
DURABILITY INDEX
durability_z +1.2245
PER THREAT
Small Arms +1.0735
MEQ-Killer +1.9224
Armour Cracker +1.2401
Anti-Tank +1.2948
Knight-Killer +1.0105
configuration_id: b82a-6b65-7050-ac48
Wazbom Blastajet BAND 4 z +0.0866
LOADOUT · Smasha gun · Twin supa-shoota · Twin wazbom mega-kannon
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.2678
PER TARGET
Light Infantry -0.4601
MEQ -0.4268
Heavy Infantry -0.1673
Light Vehicle -0.0101
Heavy Vehicle -0.0164
DURABILITY INDEX
durability_z +0.5197
PER THREAT
Small Arms +0.595
MEQ-Killer +0.0901
Armour Cracker +0.1027
Anti-Tank +0.5632
Knight-Killer +0.2284
configuration_id: 3832-ad97-2b3b-8775
Burna-bommer BAND 4 z +0.0478
LOADOUT · Skorcha missile rack
OUTPUT INDEX
output_z -0.8606
PER TARGET
Light Infantry -0.706
MEQ -0.8425
Heavy Infantry -0.8806
Light Vehicle -0.7954
Heavy Vehicle -0.8057
DURABILITY INDEX
durability_z +1.1582
PER THREAT
Small Arms +1.241
MEQ-Killer +0.5503
Armour Cracker +0.7273
Anti-Tank +1.5507
Knight-Killer +1.2844
configuration_id: 93a1-386a-e40f-472f
Blitza-bommer BAND 3 z +0.0192
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z +1.3525
PER THREAT
Small Arms +1.4376
MEQ-Killer +0.6904
Armour Cracker +0.9173
Anti-Tank +1.8514
Knight-Killer +1.6062
configuration_id: a20-d3af-2c3e-3267
Warboss in Mega Armour BAND 2 z -0.0224
LOADOUT · Big shoota
OUTPUT INDEX
output_z -0.9222
PER TARGET
Light Infantry -0.7768
MEQ -0.9142
Heavy Infantry -0.9385
Light Vehicle -0.8351
Heavy Vehicle -0.8399
DURABILITY INDEX
durability_z +1.0772
PER THREAT
Small Arms +1.0408
MEQ-Killer +1.1417
Armour Cracker +1.0319
Anti-Tank +1.2448
Knight-Killer +0.8223
configuration_id: 494b-11ce-5af-5b50
Beastboss on Squigosaur BAND 3 z -0.0434
LOADOUT · Squigosaur’s jaws
OUTPUT INDEX
output_z -0.5806
PER TARGET
Light Infantry -0.6717
MEQ -0.6361
Heavy Infantry -0.2302
Light Vehicle -0.565
Heavy Vehicle -0.4249
DURABILITY INDEX
durability_z +0.6132
PER THREAT
Small Arms +0.6929
MEQ-Killer +0.1599
Armour Cracker +0.1974
Anti-Tank +0.713
Knight-Killer -0.1715
configuration_id: a8b7-351-d911-a4d6
Trukk BAND 1 z -0.05
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z +1.1988
PER THREAT
Small Arms +1.223
MEQ-Killer +0.7373
Armour Cracker +1.252
Anti-Tank +2.3807
Knight-Killer +1.9883
configuration_id: 1291-7ba8-2c5a-4a92
Boss Snikrot BAND 2 z -0.0674
LOADOUT · Mork’s Teeth
OUTPUT INDEX
output_z +0.3167
PER TARGET
Light Infantry +0.5403
MEQ +0.4947
Heavy Infantry +0.2521
Light Vehicle -0.0591
Heavy Vehicle +0.1015
DURABILITY INDEX
durability_z -0.537
PER THREAT
Small Arms -0.5489
MEQ-Killer -0.5235
Armour Cracker -0.2441
Anti-Tank +0.0146
Knight-Killer +0.0524
configuration_id: e651-5901-35e5-dc35
Beastboss BAND 2 z -0.0848
LOADOUT · Beast Snagga klaw · Shoota
OUTPUT INDEX
output_z +0.1978
PER TARGET
Light Infantry +0.0904
MEQ +0.3086
Heavy Infantry +0.2914
Light Vehicle +0.253
Heavy Vehicle -0.1192
DURABILITY INDEX
durability_z -0.4301
PER THREAT
Small Arms -0.4312
MEQ-Killer -0.4312
Armour Cracker -0.32
Anti-Tank -0.1055
Knight-Killer -0.101
configuration_id: 5a5d-c5a4-39b8-4a3f
Zodgrod Wortsnagga BAND 3 z -0.1386
LOADOUT · Da Grabzappa · Squigstoppa
OUTPUT INDEX
output_z +0.3214
PER TARGET
Light Infantry +0.344
MEQ +0.4121
Heavy Infantry +0.7613
Light Vehicle -0.1107
Heavy Vehicle +0.1562
DURABILITY INDEX
durability_z -0.7009
PER THREAT
Small Arms -0.6928
MEQ-Killer -0.6875
Armour Cracker -0.6152
Anti-Tank -0.5721
Knight-Killer -0.5292
configuration_id: ce45-db08-3795-18a9
Dakkajet BAND 4 z -0.1427
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z +0.9927
PER THREAT
Small Arms +1.0735
MEQ-Killer +0.431
Armour Cracker +0.5654
Anti-Tank +1.2948
Knight-Killer +1.0105
configuration_id: 3b42-b41f-d11e-bdca
Kustom Boosta-blasta BAND 1 z -0.1431
LOADOUT · Burna exhausts · Rivet kannon
OUTPUT INDEX
output_z -0.359
PER TARGET
Light Infantry -0.3775
MEQ -0.2271
Heavy Infantry -0.2831
Light Vehicle -0.3646
Heavy Vehicle -0.4558
DURABILITY INDEX
durability_z +0.1208
PER THREAT
Small Arms -0.0106
MEQ-Killer +0.5575
Armour Cracker +0.981
Anti-Tank +1.1803
Knight-Killer +1.5488
configuration_id: b803-bafc-2b52-160d
Meganobz BAND 1 z -0.161
LOADOUT · Twin killsaw
OUTPUT INDEX
output_z -0.3516
PER TARGET
Light Infantry -0.6211
MEQ -0.3124
Heavy Infantry -0.2763
Light Vehicle -0.2567
Heavy Vehicle +0.0271
DURABILITY INDEX
durability_z +0.072
PER THREAT
Small Arms +0.0671
MEQ-Killer +0.1012
Armour Cracker -0.1449
Anti-Tank +0.0328
Knight-Killer +0.7159
configuration_id: 7067-34f4-5272-e05f
Boomdakka Snazzwagon BAND 1 z -0.1795
LOADOUT · Mek speshul
OUTPUT INDEX
output_z -0.4251
PER TARGET
Light Infantry +0.0356
MEQ -0.3936
Heavy Infantry -0.64
Light Vehicle -0.5484
Heavy Vehicle -0.6653
DURABILITY INDEX
durability_z +0.1208
PER THREAT
Small Arms -0.0106
MEQ-Killer +0.5575
Armour Cracker +0.981
Anti-Tank +1.1803
Knight-Killer +1.5488
configuration_id: c7c8-6b5b-6bfc-52d1
Big Mek in Mega Armour BAND 3 z -0.2727
LOADOUT · Tellyport blasta
OUTPUT INDEX
output_z -0.7348
PER TARGET
Light Infantry -0.798
MEQ -0.7361
Heavy Infantry -0.5804
Light Vehicle -0.5943
Heavy Vehicle -0.6304
DURABILITY INDEX
durability_z +0.2921
PER THREAT
Small Arms +0.2885
MEQ-Killer +0.3378
Armour Cracker +0.1227
Anti-Tank +0.0944
Knight-Killer -0.1527
configuration_id: 95e9-6da3-5e75-2566
Shokkjump Dragsta BAND 1 z -0.2833
LOADOUT · Kustom shokk rifle
OUTPUT INDEX
output_z -0.614
PER TARGET
Light Infantry -0.7903
MEQ -0.6899
Heavy Infantry -0.4618
Light Vehicle -0.3646
Heavy Vehicle -0.4038
DURABILITY INDEX
durability_z +0.1208
PER THREAT
Small Arms -0.0106
MEQ-Killer +0.5575
Armour Cracker +0.981
Anti-Tank +1.1803
Knight-Killer +1.5488
configuration_id: 1d12-e2ae-33bb-4558
Rukkatrukk Squigbuggy BAND 3 z -0.3294
LOADOUT · Sawn-off shotgun · Squig launchas
OUTPUT INDEX
output_z -0.44
PER TARGET
Light Infantry -0.3151
MEQ -0.2418
Heavy Infantry -0.5585
Light Vehicle -0.4721
Heavy Vehicle -0.6172
DURABILITY INDEX
durability_z -0.1943
PER THREAT
Small Arms -0.2762
MEQ-Killer +0.1318
Armour Cracker +0.339
Anti-Tank +0.3682
Knight-Killer +0.5061
configuration_id: a856-30b7-e56d-57db
Painboss BAND 1 z -0.4323
LOADOUT · Beast Snagga klaw
OUTPUT INDEX
output_z -0.3113
PER TARGET
Light Infantry -0.4462
MEQ -0.2271
Heavy Infantry -0.1937
Light Vehicle -0.1812
Heavy Vehicle -0.4038
DURABILITY INDEX
durability_z -0.5802
PER THREAT
Small Arms -0.5713
MEQ-Killer -0.581
Armour Cracker -0.5909
Anti-Tank -0.5343
Knight-Killer +0.0082
configuration_id: a74a-107a-e2ac-7e4c
Mek BAND 1 z -0.5156
LOADOUT · Killsaw
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.552
PER TARGET
Light Infantry -0.7445
MEQ -0.5202
Heavy Infantry -0.4764
Light Vehicle -0.4394
Heavy Vehicle -0.2233
DURABILITY INDEX
durability_z -0.4711
PER THREAT
Small Arms -0.4966
MEQ-Killer -0.4638
Armour Cracker -0.1092
Anti-Tank +0.2278
Knight-Killer +1.3531
configuration_id: 3b2-8c11-616a-1005
Beast Snagga Boyz BAND 3 z -0.5735
LOADOUT · Close combat weapon · Thump gun · Power snappa
OUTPUT INDEX
output_z -0.2488
PER TARGET
Light Infantry -0.0379
MEQ -0.1872
Heavy Infantry -0.1864
Light Vehicle -0.4344
Heavy Vehicle -0.386
DURABILITY INDEX
durability_z -0.9702
PER THREAT
Small Arms -0.958
MEQ-Killer -0.9191
Armour Cracker -0.9789
Anti-Tank -1.0216
Knight-Killer -0.628
configuration_id: b7c3-d00e-daf2-76fb
Big Mek BAND 1 z -0.5945
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.0113
PER THREAT
Small Arms -0.0106
MEQ-Killer -0.1016
Armour Cracker +0.1027
Anti-Tank +0.5632
Knight-Killer +0.2284
configuration_id: fbee-427a-1c46-f621
Breaka Boyz BAND 4 z -0.6891
LOADOUT · Tankhammer · Knucklebustas
OUTPUT INDEX
output_z -0.4816
PER TARGET
Light Infantry -0.3318
MEQ -0.4863
Heavy Infantry -0.4466
Light Vehicle -0.5176
Heavy Vehicle -0.4736
DURABILITY INDEX
durability_z -0.9427
PER THREAT
Small Arms -0.9078
MEQ-Killer -0.9405
Armour Cracker -1.133
Anti-Tank -1.3058
Knight-Killer -1.2011
configuration_id: a596-3d99-257e-0ea1
Warboss BAND 2 z -0.7297
LOADOUT · Twin slugga
OUTPUT INDEX
output_z -1.0101
PER TARGET
Light Infantry -0.9287
MEQ -1.0083
Heavy Infantry -0.9694
Light Vehicle -0.8964
Heavy Vehicle -0.8577
DURABILITY INDEX
durability_z -0.387
PER THREAT
Small Arms -0.3919
MEQ-Killer -0.3892
Armour Cracker -0.2441
Anti-Tank +0.0146
Knight-Killer +0.0524
configuration_id: 2efc-c4b3-2ecc-5a37
Killa Kans BAND 4 z -0.7808
LOADOUT · Kan shoota
OUTPUT INDEX
output_z -0.9759
PER TARGET
Light Infantry -0.8809
MEQ -0.9667
Heavy Infantry -0.9593
Light Vehicle -0.864
Heavy Vehicle -0.8524
DURABILITY INDEX
durability_z -0.5423
PER THREAT
Small Arms -0.5489
MEQ-Killer -0.3892
Armour Cracker -0.5476
Anti-Tank -0.7538
Knight-Killer -1.0562
configuration_id: 8c36-c946-2e0f-f648
Big Mek with Shokk Attack Gun BAND 2 z -0.831
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.5367
PER THREAT
Small Arms -0.5293
MEQ-Killer -0.5361
Armour Cracker -0.5097
Anti-Tank -0.4055
Knight-Killer -0.2939
configuration_id: dde2-ca42-e3bc-2ef6
Deffkoptas BAND 2 z -0.8629
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.6076
PER THREAT
Small Arms -0.6274
MEQ-Killer -0.4312
Armour Cracker -0.5097
Anti-Tank -0.7055
Knight-Killer -0.2939
configuration_id: 2d6e-aa3b-c28c-5ef0
Wurrboy BAND 1 z -0.8695
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.6225
PER THREAT
Small Arms -0.6274
MEQ-Killer -0.6129
Armour Cracker -0.4464
Anti-Tank -0.3057
Knight-Killer +0.412
configuration_id: 290-ff5a-b14f-e432
Kommandos BAND 4 z -0.8734
LOADOUT · Breacha ram
OUTPUT INDEX
output_z -0.776
PER TARGET
Light Infantry -0.825
MEQ -0.7361
Heavy Infantry -0.6844
Light Vehicle -0.6297
Heavy Vehicle -0.691
DURABILITY INDEX
durability_z -0.9924
PER THREAT
Small Arms -0.9709
MEQ-Killer -0.9485
Armour Cracker -1.0789
Anti-Tank -1.2057
Knight-Killer -0.9997
configuration_id: 303-267f-e45c-6aa9
Warbikers BAND 1 z -0.8761
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.6371
PER THREAT
Small Arms -0.6576
MEQ-Killer -0.4796
Armour Cracker -0.5825
Anti-Tank -0.6134
Knight-Killer +0.1946
configuration_id: 83a7-ea20-ed9-d14a
Weirdboy BAND 1 z -0.8853
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.6574
PER THREAT
Small Arms -0.6576
MEQ-Killer -0.6474
Armour Cracker -0.5244
Anti-Tank -0.4286
Knight-Killer +0.1946
configuration_id: 260d-9ce4-ea1f-a957
Painboy BAND 2 z -0.9565
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.8158
PER THREAT
Small Arms -0.7991
MEQ-Killer -0.8087
Armour Cracker -0.8891
Anti-Tank -0.8557
Knight-Killer -0.2939
configuration_id: 7669-1442-2c0b-e0c9
Flash Gitz BAND 2 z -0.9684
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.8423
PER THREAT
Small Arms -0.8237
MEQ-Killer -0.8506
Armour Cracker -0.8891
Anti-Tank -0.8557
Knight-Killer -0.2939
configuration_id: 1de9-b138-28a1-9c4b
Lootas BAND 1 z -0.9829
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.8745
PER THREAT
Small Arms -0.9022
MEQ-Killer -0.7919
Armour Cracker -0.5476
Anti-Tank -0.2255
Knight-Killer +0.9766
configuration_id: 3bff-9fad-2d11-7866
Nobz BAND 3 z -0.9936
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.8981
PER THREAT
Small Arms -0.8704
MEQ-Killer -0.9006
Armour Cracker -1.0247
Anti-Tank -1.1056
Knight-Killer -0.7983
configuration_id: b16a-7132-3f8a-abe5
Burna Boyz BAND 1 z -0.9981
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.9082
PER THREAT
Small Arms -0.9218
MEQ-Killer -0.8367
Armour Cracker -0.6994
Anti-Tank -0.5056
Knight-Killer +0.412
configuration_id: 71b2-e955-6588-87f4
Stormboyz BAND 1 z -1.0039
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.9211
PER THREAT
Small Arms -0.9294
MEQ-Killer -0.8539
Armour Cracker -0.7578
Anti-Tank -0.6134
Knight-Killer +0.1946
configuration_id: 4adf-8249-c6b2-dd4f
Tankbustas BAND 4 z -1.0136
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.9427
PER THREAT
Small Arms -0.9078
MEQ-Killer -0.9405
Armour Cracker -1.133
Anti-Tank -1.3058
Knight-Killer -1.2011
configuration_id: dadc-d370-ef10-853c
Boyz BAND 2 z -1.0171
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.9503
PER THREAT
Small Arms -0.9463
MEQ-Killer -0.8926
Armour Cracker -0.8891
Anti-Tank -0.8557
Knight-Killer -0.2939
configuration_id: e3b1-1240-2476-cd86
Gretchin BAND 1 z -1.0739
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -1.0766
PER THREAT
Small Arms -1.0199
MEQ-Killer -1.0604
Armour Cracker -1.4583
Anti-Tank -1.9059
Knight-Killer -2.4114
configuration_id: de8f-24f9-c543-92b7
Squighog Boyz BAND 4 z -1.0739
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -1.0766
PER THREAT
Small Arms -1.0199
MEQ-Killer -1.0604
Armour Cracker -1.4583
Anti-Tank -1.9059
Knight-Killer -2.4114
configuration_id: 6a83-8e1f-63ef-50c3

CONCENTRATION HOW MUCH OF THE THEORY ROLLUP IS CARRIED BY ONE UNIT

No single unit dominates this faction’s Theory rollup. Most matched-play units contribute at roughly comparable levels.

EDITORIAL PERSPECTIVE EDITOR’S READ — INTERPRETIVE, NOT MEASURED

EDITOR

Editorial perspective coming. The Editor’s analysis of this faction’s current competitive position will appear here as the dossier program rolls out.

CROSS-LINKS RECAPS, METHODOLOGY, DIRECTORY