VITAL SIGNS — Theory: BSData BSData v10.6.0, matched-play filtered. Performance: weighted aggregator-source comparison. Practice: recency-weighted top-player tier lists. Attention: combined Search and YouTube engagement.
DOSSIERS · FACTION

Imperial Agents

10TH EDITION · BSData v10.6.0 · CAPTURED 2026-05-18
BROADLY CAPABLE AUTOMATED
← All dossiers   ·   Strength Index
HOW TO READ THIS PAGE

WHAT DO THE Z-SCORES MEAN?

Every “Theory Z” number on this page is a comparison to all matched-play units across all factions in the current dataset. Zero is the population average. A unit at +1.0 is one standard deviation above average — roughly the top 16% of all units in the game on paper. +2.0 is the top 2–3%; exceptional. The scale works the same way going down: −1.0 is the bottom 16%, −2.0 the bottom 2–3%. These numbers measure what units should do against fixed reference targets — they do not predict tournament outcomes. A faction’s score is the average of its units’ z-scores; small-roster factions have less smoothing.

HOW TO READ THE RADAR CHARTS

Each radar chart has five axes radiating out from the centre. The faction’s average performance against each target type (left chart) or against each threat type (right chart) is plotted as a point on each axis, and the points are connected to form a polygon. The inner pentagon marks the population average (0σ); rings move outward by one standard deviation each. A point past the +1σ ring means the faction performs meaningfully above average against that target or threat. The polygon’s SHAPE shows specialisation — pointy means strong in one direction and weak in others; broad and even means the faction has comparable capability across the board. A polygon that’s far from the centre overall (whether pointy or even) means a strong faction in that dimension; a polygon clustered near the centre means roughly average.

WHAT DO THE PANELS MEASURE?

OFFENSIVE — OUTPUT PER TARGET
Light Infantry
Cheap, lightly-armoured swarms with lots of bodies.
EXAMPLESTermagants, Cultist Mob, Boyz.
BASELINET3 Sv5+ W1, 10-model squad
MEQ (Marine-equivalent)
Standard power-armoured infantry, the bread-and-butter of the game.
EXAMPLESTactical Marines, Intercessors, Warriors.
BASELINET4 Sv3+ W2, 5-model squad
Heavy Infantry (Heavy infantry / elite)
Tough, expensive, durable infantry with invulnerable saves.
EXAMPLESCustodian Guard, Terminators, Possessed.
BASELINET6 Sv2+ Inv4+ W3, 3-model squad
Light Vehicle (Light vehicle / transport)
Mobile transports and lighter walkers.
EXAMPLESRhinos, Wave Serpents, Sentinels.
BASELINET8 Sv3+ W10, single model
Heavy Vehicle (Heavy vehicle / monster)
Tanks, monsters, and knights.
EXAMPLESLand Raiders, Hierodules, Imperial Knights.
BASELINET11 Sv2+ Inv5+ W22, single model
DEFENSIVE — DURABILITY PER THREAT
Small Arms
Standard infantry shooting; bolters, lasguns, autoguns. Lots of average shots that chip through wounds.
EXAMPLESBolter, lasgun, autogun.
BASELINES4 AP0 D1, 2 attacks per attacker
MEQ-Killer
Anti-Marine workhorses; cuts through power armour but does not crack tanks.
EXAMPLESHeavy bolter, plasma weapons, heavy stubber.
BASELINES5 AP1 D2, 2 attacks
Armour Cracker
Anti-light-vehicle weapons; punches through 3+ saves and threatens transports.
EXAMPLESMeltagun at short range, krak missile, autocannon.
BASELINES10 AP3 D3, 1 attack
Anti-Tank
Dedicated tank-hunters.
EXAMPLESLascannon, las-talon, dedicated heavy weapons.
BASELINES14 AP3 D6, 1 attack
Knight-Killer
Top-tier anti-armour; weapons designed to one-shot heavy titans.
EXAMPLESMelta-tier weapons, lance-tier weapons.
BASELINES16 AP4 D6+2, 1 attack

VITAL SIGNS FOUR-SIGNAL FACTION VIEW

THEORY
matched-play view · 29 units
PERFORMANCE
41.7%
weighted across 3 src · 294 games
PRACTICE
1 (≈ D)
recency-weighted mean · n=2 publications
ATTENTION
40
raw combined · src 2/2
COMPOSITE Z (DEFAULT WEIGHTS)
-0.2625
± 0.1371
Adjust the signal weights on the Strength Index.

PER-TARGET / PER-THREAT RADAR FACTION-MEAN Z-SCORES OF MATCHED-PLAY UNITS · -2σ TO +2σ SCALE

OFFENSIVE — OUTPUT PER TARGET
Light InfantryMEQHeavy InfantryLight VehicleHeavy Vehicle-2σ-1σ+1σ+2σ
Output profile sits within ±0.3σ across all five target archetypes — no pronounced offensive specialisation.
DEFENSIVE — DURABILITY PER THREAT
Small ArmsMEQ-KillerArmour CrackerAnti-TankKnight-Killer-2σ-1σ+1σ+2σ
Durability profile sits within ±0.3σ across all five threat archetypes — no pronounced defensive specialisation.

LIST BUILDER

No units selected · select units below to build a list view

Select units in the table below to overlay a list view polygon (cyan) on the radar charts above. Average z-scores recompute live as you toggle selections.

UNIT LAB SORTABLE BY UNIT, POINTS BAND, THEORY Z · 29 MATCHED-PLAY UNITS

UNIT BAND THEORY Z
Inquisitorial Chimera BAND 1 z +0.9248
LOADOUT · Lasgun array · Multi-laser · Heavy stubber
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.4307
PER TARGET
Light Infantry +0.3107
MEQ -0.5465
Heavy Infantry -0.7294
Light Vehicle -0.6552
Heavy Vehicle -0.6522
DURABILITY INDEX
durability_z +2.5816
PER THREAT
Small Arms +2.681
MEQ-Killer +1.5762
Armour Cracker +2.1194
Anti-Tank +3.7523
Knight-Killer +3.639
configuration_id: ede2-ae50-5f5b-cced
Sisters of Battle Immolator BAND 3 z +0.6563
LOADOUT · Twin multi-melta
chosen from 3 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.2558
PER TARGET
Light Infantry -0.6804
MEQ -0.2827
Heavy Infantry -0.2476
Light Vehicle +0.2835
Heavy Vehicle -0.191
DURABILITY INDEX
durability_z +1.7711
PER THREAT
Small Arms +1.5707
MEQ-Killer +2.6308
Armour Cracker +1.8808
Anti-Tank +2.0548
Knight-Killer +1.8236
configuration_id: a5c9-2cb7-d874-8169
Imperial Rhino BAND 2 z +0.3908
LOADOUT · Storm bolter
OUTPUT INDEX
output_z -0.9481
PER TARGET
Light Infantry -0.7917
MEQ -0.9565
Heavy Infantry -0.9413
Light Vehicle -0.8771
Heavy Vehicle -0.8419
DURABILITY INDEX
durability_z +2.0273
PER THREAT
Small Arms +2.1202
MEQ-Killer +1.1767
Armour Cracker +1.5773
Anti-Tank +2.895
Knight-Killer +2.7224
configuration_id: cbbd-8e0a-fd90-fa0d
Inquisitorial Agents BAND 1 z +0.3708
LOADOUT · ➤ Plasma pistol - standard · ➤ Plasma pistol - supercharge · Eviscerator · Mystic stave · ➤ Plasma cannon - supercharge
chosen from 3 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +1.4376
PER TARGET
Light Infantry +1.5036
MEQ +1.8424
Heavy Infantry +1.5011
Light Vehicle +0.826
Heavy Vehicle +0.7359
DURABILITY INDEX
durability_z -0.9332
PER THREAT
Small Arms -0.9611
MEQ-Killer -0.859
Armour Cracker -0.5476
Anti-Tank -0.2255
Knight-Killer +0.9766
configuration_id: 4469-7239-717e-9abd
Watch Master BAND 3 z +0.2516
LOADOUT · Vigil spear · Vigil spear
OUTPUT INDEX
output_z +0.6425
PER TARGET
Light Infantry +0.7939
MEQ +0.8837
Heavy Infantry +0.7012
Light Vehicle +0.0989
Heavy Vehicle +0.4098
DURABILITY INDEX
durability_z -0.2261
PER THREAT
Small Arms -0.1936
MEQ-Killer -0.3981
Armour Cracker -0.26
Anti-Tank -0.0106
Knight-Killer -0.2713
configuration_id: cfa5-df26-a886-9975
Corvus Blackstar BAND 5 z +0.201
LOADOUT · Armoured hull · Hurricane bolter · Twin lascannon · Stormstrike missile launcher
chosen from 4 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.4011
PER TARGET
Light Infantry -0.3484
MEQ -0.5419
Heavy Infantry -0.4202
Light Vehicle -0.2849
Heavy Vehicle -0.193
DURABILITY INDEX
durability_z +0.9369
PER THREAT
Small Arms +0.8118
MEQ-Killer +1.5496
Armour Cracker +0.9026
Anti-Tank +0.8947
Knight-Killer +0.5832
configuration_id: 8b98-0ac7-a0ba-dedf
Watch Captain Artemis BAND 1 z +0.1495
LOADOUT · Hellfire Extremis · Master-crafted power weapon
OUTPUT INDEX
output_z +0.7083
PER TARGET
Light Infantry +0.7131
MEQ +1.3323
Heavy Infantry +0.4443
Light Vehicle +0.4022
Heavy Vehicle -0.0296
DURABILITY INDEX
durability_z -0.5334
PER THREAT
Small Arms -0.5368
MEQ-Killer -0.5441
Armour Cracker -0.3374
Anti-Tank -0.1331
Knight-Killer +0.1946
configuration_id: f158-1e0b-585b-bf40
Inquisitor Coteaz BAND 2 z +0.1483
LOADOUT · Bolt pistol · Psychic Blast · Nemesis daemon hammer
OUTPUT INDEX
output_z +0.5851
PER TARGET
Light Infantry +0.2919
MEQ +0.4688
Heavy Infantry +0.627
Light Vehicle +0.9162
Heavy Vehicle +0.427
DURABILITY INDEX
durability_z -0.3856
PER THREAT
Small Arms -0.3919
MEQ-Killer -0.3892
Armour Cracker -0.2441
Anti-Tank +0.0146
Knight-Killer +0.299
configuration_id: 264a-fc24-3a98-31dc
Inquisitor Draxus BAND 2 z +0.1045
LOADOUT · Dirgesinger · Psychic Tempest · Power fist
OUTPUT INDEX
output_z +0.7568
PER TARGET
Light Infantry +1.2809
MEQ +1.0132
Heavy Infantry +0.4741
Light Vehicle +0.1502
Heavy Vehicle +0.232
DURABILITY INDEX
durability_z -0.6928
PER THREAT
Small Arms -0.7059
MEQ-Killer -0.6129
Armour Cracker -0.4869
Anti-Tank -0.3694
Knight-Killer -0.1527
configuration_id: f3a6-de9-584e-c394
Rogue Trader Entourage BAND 2 z +0.0644
LOADOUT · Dartmask · Death Cult power blade · Voltaic pistol · Monomolecular cane-rapier · Household pistol
OUTPUT INDEX
output_z +0.7744
PER TARGET
Light Infantry +1.9962
MEQ +0.8015
Heavy Infantry +0.3701
Light Vehicle -0.1018
Heavy Vehicle -0.0487
DURABILITY INDEX
durability_z -0.8035
PER THREAT
Small Arms -0.8106
MEQ-Killer -0.7248
Armour Cracker -0.6488
Anti-Tank -0.6257
Knight-Killer -0.1527
configuration_id: 9360-d8b2-cd92-9e7f
Inquisitor Kroyle BAND 3 z -0.1425
LOADOUT · Jindarii tox-cycler · Stubcarbine · Butcher blade · Garralisk's claws and teeth
OUTPUT INDEX
output_z +0.1918
PER TARGET
Light Infantry +0.7169
MEQ +0.3394
Heavy Infantry -0.0133
Light Vehicle -0.2159
Heavy Vehicle -0.2523
DURABILITY INDEX
durability_z -0.551
PER THREAT
Small Arms -0.5489
MEQ-Killer -0.557
Armour Cracker -0.3655
Anti-Tank -0.1776
Knight-Killer -0.563
configuration_id: 2a3f-b53b-6ea4-6da9
Inquisitor Greyfax BAND 1 z -0.1741
LOADOUT · Castigation · Condemnor stake · Master-crafted power sword
OUTPUT INDEX
output_z +0.2019
PER TARGET
Light Infantry +0.3377
MEQ +0.3554
Heavy Infantry +0.3802
Light Vehicle -0.1469
Heavy Vehicle -0.0671
DURABILITY INDEX
durability_z -0.6338
PER THREAT
Small Arms -0.6576
MEQ-Killer -0.5441
Armour Cracker -0.3374
Anti-Tank -0.1331
Knight-Killer +0.1946
configuration_id: 6e0e-b9a2-f53d-ad0e
Vindicare Assassin BAND 3 z -0.1745
LOADOUT · Exitus pistol · Exitus rifle · Vindicare combat knife
OUTPUT INDEX
output_z +0.4398
PER TARGET
Light Infantry +0.3943
MEQ +0.2799
Heavy Infantry +0.5764
Light Vehicle +0.374
Heavy Vehicle +0.5396
DURABILITY INDEX
durability_z -0.9253
PER THREAT
Small Arms -0.9057
MEQ-Killer -0.9078
Armour Cracker -0.9063
Anti-Tank -1.0328
Knight-Killer -0.8717
configuration_id: efa3-2cf5-dcfb-b976
Imperial Navy Breachers BAND 3 z -0.1906
LOADOUT · Demolition charge · Navis heavy shotgun · Navis las-volley · ➤ Plasma gun - standard · ➤ Plasma gun - supercharge · Autopistol · Power weapon · Autopistol · Chainfist · Power weapon
chosen from 4 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +0.4583
PER TARGET
Light Infantry +1.1238
MEQ +0.4443
Heavy Infantry +0.2695
Light Vehicle +0.0323
Heavy Vehicle -0.081
DURABILITY INDEX
durability_z -0.9838
PER THREAT
Small Arms -0.9763
MEQ-Killer -0.9205
Armour Cracker -0.9524
Anti-Tank -0.9722
Knight-Killer -0.5292
configuration_id: 24d5-9987-4d2-b42b
Culexus Assassin BAND 2 z -0.201
LOADOUT · Life-draining touch · Animus speculum
OUTPUT INDEX
output_z +0.3551
PER TARGET
Light Infantry +0.5212
MEQ +0.7693
Heavy Infantry +0.2892
Light Vehicle -0.0756
Heavy Vehicle -0.1205
DURABILITY INDEX
durability_z -0.8807
PER THREAT
Small Arms -0.8722
MEQ-Killer -0.863
Armour Cracker -0.7439
Anti-Tank -0.7762
Knight-Killer -0.4181
configuration_id: 5e5e-d6b2-6a1c-aa69
Inquisitor BAND 1 z -0.2053
LOADOUT · Force weapon · Combi-weapon · Psychic Shock Wave
chosen from 4 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z +0.2029
PER TARGET
Light Infantry +0.3357
MEQ +0.5892
Heavy Infantry +0.025
Light Vehicle -0.0329
Heavy Vehicle -0.2753
DURABILITY INDEX
durability_z -0.7042
PER THREAT
Small Arms -0.7345
MEQ-Killer -0.6028
Armour Cracker -0.3544
Anti-Tank -0.1601
Knight-Killer +0.6689
configuration_id: 3e57-b15c-5580-1de1
Eversor Assassin BAND 3 z -0.3117
LOADOUT · Executioner pistol · Power sword and neuro gauntlet
OUTPUT INDEX
output_z +0.1904
PER TARGET
Light Infantry +0.4526
MEQ +0.53
Heavy Infantry -0.0503
Light Vehicle -0.0718
Heavy Vehicle -0.3195
DURABILITY INDEX
durability_z -0.9253
PER THREAT
Small Arms -0.9057
MEQ-Killer -0.9078
Armour Cracker -0.9063
Anti-Tank -1.0328
Knight-Killer -0.8717
configuration_id: f201-1f4a-b907-d9d1
Callidus Assassin BAND 3 z -0.3155
LOADOUT · Neural shredder · Phase sword and poison blades
OUTPUT INDEX
output_z +0.1709
PER TARGET
Light Infantry -0.1021
MEQ +0.8837
Heavy Infantry -0.2162
Light Vehicle +0.1552
Heavy Vehicle -0.2641
DURABILITY INDEX
durability_z -0.9101
PER THREAT
Small Arms -0.8943
MEQ-Killer -0.8926
Armour Cracker -0.8512
Anti-Tank -0.9456
Knight-Killer -0.7174
configuration_id: 1cfe-be05-5603-133
Sanctifiers BAND 3 z -0.3371
LOADOUT · Holy fire · Burning hands · Close combat weapon · Death Cult blades · Holy fire · Close combat weapon · Close combat weapon · ➤ Plasma gun - standard · ➤ Plasma gun - supercharge
OUTPUT INDEX
output_z +0.2154
PER TARGET
Light Infantry +0.7939
MEQ +0.1711
Heavy Infantry +0.1037
Light Vehicle -0.2016
Heavy Vehicle -0.075
DURABILITY INDEX
durability_z -1.0122
PER THREAT
Small Arms -0.9964
MEQ-Killer -0.9765
Armour Cracker -1.003
Anti-Tank -1.0657
Knight-Killer -0.7174
configuration_id: 4e74-3710-7a66-9d6c
Voidsmen-at-Arms BAND 1 z -0.539
LOADOUT · Artificer shotgun · Vicious bite · Lasgun · Voidsman rotor cannon
OUTPUT INDEX
output_z -0.2359
PER TARGET
Light Infantry +0.5917
MEQ -0.3019
Heavy Infantry -0.5754
Light Vehicle -0.5727
Heavy Vehicle -0.5817
DURABILITY INDEX
durability_z -0.9095
PER THREAT
Small Arms -0.9414
MEQ-Killer -0.8087
Armour Cracker -0.5476
Anti-Tank -0.2255
Knight-Killer +0.9766
configuration_id: 3953-4e12-fe7b-97e9
Ministorum Priest BAND 1 z -0.5899
LOADOUT · Zealot's vindictor
chosen from 4 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.4159
PER TARGET
Light Infantry -0.3432
MEQ -0.1854
Heavy Infantry -0.5287
Light Vehicle -0.4336
Heavy Vehicle -0.5995
DURABILITY INDEX
durability_z -0.8025
PER THREAT
Small Arms -0.8433
MEQ-Killer -0.7458
Armour Cracker -0.32
Anti-Tank +0.1946
Knight-Killer +1.8236
configuration_id: 7554-37de-cd68-68a7
Sisters of Battle Squad BAND 3 z -0.6541
LOADOUT · Ministorum heavy flamer · Heavy bolter · Power weapon · Inferno pistol
chosen from 14 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.3988
PER TARGET
Light Infantry -0.3526
MEQ -0.205
Heavy Infantry -0.4663
Light Vehicle -0.4228
Heavy Vehicle -0.5145
DURABILITY INDEX
durability_z -0.9661
PER THREAT
Small Arms -0.9611
MEQ-Killer -0.8926
Armour Cracker -0.9119
Anti-Tank -0.8977
Knight-Killer -0.7174
configuration_id: 73fc-a193-7da1-d9c4
Grey Knights Terminator Squad BAND 5 z -0.6699
LOADOUT · Incinerator · Psilencer · Psycannon
OUTPUT INDEX
output_z -0.6413
PER TARGET
Light Infantry -0.4875
MEQ -0.5895
Heavy Infantry -0.6681
Light Vehicle -0.6224
Heavy Vehicle -0.6818
DURABILITY INDEX
durability_z -0.7049
PER THREAT
Small Arms -0.6481
MEQ-Killer -0.7955
Armour Cracker -1.0988
Anti-Tank -1.2425
Knight-Killer -1.3413
configuration_id: 15c0-9294-7eb8-f3a7
Navigator BAND 1 z -0.6916
LOADOUT · Force-orb cane
OUTPUT INDEX
output_z -0.551
PER TARGET
Light Infantry -0.4636
MEQ -0.4769
Heavy Infantry -0.5287
Light Vehicle -0.5943
Heavy Vehicle -0.5079
DURABILITY INDEX
durability_z -0.8633
PER THREAT
Small Arms -0.8727
MEQ-Killer -0.8087
Armour Cracker -0.6994
Anti-Tank -0.5056
Knight-Killer +0.412
configuration_id: 55cf-8d86-affd-bc9b
Deathwatch Kill Team BAND 3 z -0.7536
LOADOUT · Combi-weapon · Xenophase blade
OUTPUT INDEX
output_z -0.6464
PER TARGET
Light Infantry -0.372
MEQ -0.6161
Heavy Infantry -0.7316
Light Vehicle -0.6764
Heavy Vehicle -0.7187
DURABILITY INDEX
durability_z -0.8846
PER THREAT
Small Arms -0.8629
MEQ-Killer -0.8926
Armour Cracker -0.9119
Anti-Tank -0.8977
Knight-Killer -0.7174
configuration_id: 0744-61ce-619d-ffe1
Exaction Squad BAND 3 z -0.8064
LOADOUT · Excruciator maul · ➤ Arbites grenade launcher - krak
chosen from 5 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.6612
PER TARGET
Light Infantry -0.6197
MEQ -0.585
Heavy Infantry -0.6035
Light Vehicle -0.6297
Heavy Vehicle -0.6436
DURABILITY INDEX
durability_z -0.9838
PER THREAT
Small Arms -0.9763
MEQ-Killer -0.9205
Armour Cracker -0.9524
Anti-Tank -0.9722
Knight-Killer -0.5292
configuration_id: ec63-524d-55a-3065
Aquila Kill Team BAND 3 z -0.8591
LOADOUT · Xenophase blade
OUTPUT INDEX
output_z -0.6811
PER TARGET
Light Infantry -0.449
MEQ -0.6455
Heavy Infantry -0.7474
Light Vehicle -0.6868
Heavy Vehicle -0.7279
DURABILITY INDEX
durability_z -1.0766
PER THREAT
Small Arms -1.0199
MEQ-Killer -1.0604
Armour Cracker -1.4583
Anti-Tank -1.9059
Knight-Killer -2.4114
configuration_id: b040-ce24-7e1a-c903
Vigilant Squad BAND 2 z -0.9149
LOADOUT · ➤ Arbites grenade launcher - krak
chosen from 5 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z -0.863
PER TARGET
Light Infantry -0.8958
MEQ -0.8313
Heavy Infantry -0.7766
Light Vehicle -0.7137
Heavy Vehicle -0.745
DURABILITY INDEX
durability_z -0.9783
PER THREAT
Small Arms -0.9738
MEQ-Killer -0.9123
Armour Cracker -0.9225
Anti-Tank -0.9173
Knight-Killer -0.4181
configuration_id: d44c-5cde-cb79-3ec3
Subductor Squad BAND 2 z -1.0154
OUTPUT INDEX
output_z -1.0717
PER TARGET
Light Infantry -1.0658
MEQ -1.0601
Heavy Infantry -0.9969
Light Vehicle -0.9153
Heavy Vehicle -0.8742
DURABILITY INDEX
durability_z -0.9466
PER THREAT
Small Arms -0.9507
MEQ-Killer -0.863
Armour Cracker -0.8155
Anti-Tank -0.7198
Knight-Killer -0.4181
configuration_id: 6db9-cede-3810-f1f0

CONCENTRATION HOW MUCH OF THE THEORY ROLLUP IS CARRIED BY ONE UNIT

No single unit dominates this faction’s Theory rollup. Most matched-play units contribute at roughly comparable levels.

EDITORIAL PERSPECTIVE EDITOR’S READ — INTERPRETIVE, NOT MEASURED

EDITOR

Editorial perspective coming. The Editor’s analysis of this faction’s current competitive position will appear here as the dossier program rolls out.

CROSS-LINKS RECAPS, METHODOLOGY, DIRECTORY