Every “Theory Z” number on this page is a comparison to all matched-play units across all factions in the current dataset. Zero is the population average. A unit at +1.0 is one standard deviation above average — roughly the top 16% of all units in the game on paper. +2.0 is the top 2–3%; exceptional. The scale works the same way going down: −1.0 is the bottom 16%, −2.0 the bottom 2–3%. These numbers measure what units should do against fixed reference targets — they do not predict tournament outcomes. A faction’s score is the average of its units’ z-scores; small-roster factions have less smoothing.
Each radar chart has five axes radiating out from the centre. The faction’s average performance against each target type (left chart) or against each threat type (right chart) is plotted as a point on each axis, and the points are connected to form a polygon. The inner pentagon marks the population average (0σ); rings move outward by one standard deviation each. A point past the +1σ ring means the faction performs meaningfully above average against that target or threat. The polygon’s SHAPE shows specialisation — pointy means strong in one direction and weak in others; broad and even means the faction has comparable capability across the board. A polygon that’s far from the centre overall (whether pointy or even) means a strong faction in that dimension; a polygon clustered near the centre means roughly average.
Select units in the table below to overlay a list view polygon (cyan) on the radar charts above. Average z-scores recompute live as you toggle selections.
| UNIT ▾ | BAND ▾ | THEORY Z ▾ |
|---|---|---|
+ High Marshal Helbrecht BAND 4 z +1.4202
LOADOUT
·
➤ Sword of the High Marshals - Sweep · ➤ Sword of the High Marshals - Strike · Ferocity
OUTPUT INDEX
output_z
+2.8029
PER TARGET
Light Infantry
+2.8152
MEQ
+2.9084
Heavy Infantry
+2.6899
Light Vehicle
+2.162
Heavy Vehicle
+2.2775
DURABILITY INDEX
durability_z
-0.2697
PER THREAT
Small Arms
-0.2349
MEQ-Killer
-0.4312
Armour Cracker
-0.32
Anti-Tank
-0.1055
Knight-Killer
-0.563
configuration_id: da8a-de9f-1fe7-2513
|
||
+ Emperor's Champion BAND 3 z +1.4108
LOADOUT
·
➤ Black Sword - Strike · ➤ Black Sword - Sweep
OUTPUT INDEX
output_z
+2.7848
PER TARGET
Light Infantry
+2.7885
MEQ
+2.6652
Heavy Infantry
+2.9845
Light Vehicle
+2.2067
Heavy Vehicle
+2.2367
DURABILITY INDEX
durability_z
-0.2687
PER THREAT
Small Arms
-0.2349
MEQ-Killer
-0.4312
Armour Cracker
-0.32
Anti-Tank
-0.1055
Knight-Killer
-0.3786
configuration_id: ca2f-f408-c1bd-b87f
|
||
+ Impulsor BAND 2 z +0.5213
LOADOUT
·
Ironhail Skytalon Array
OUTPUT INDEX
output_z
-0.6362
PER TARGET
Light Infantry
-0.0983
MEQ
-0.6941
Heavy Infantry
-0.8008
Light Vehicle
-0.7808
Heavy Vehicle
-0.7595
DURABILITY INDEX
durability_z
+1.936
PER THREAT
Small Arms
+2.0279
MEQ-Killer
+1.1109
Armour Cracker
+1.488
Anti-Tank
+2.7539
Knight-Killer
+2.5709
configuration_id: fa27-4bc1-72c9-894f
|
||
+ Land Raider Crusader BAND 5 z +0.5183OUTPUT INDEX
output_z
-1.0717
PER TARGET
Light Infantry
-1.0658
MEQ
-1.0601
Heavy Infantry
-0.9969
Light Vehicle
-0.9153
Heavy Vehicle
-0.8742
DURABILITY INDEX
durability_z
+2.4617
PER THREAT
Small Arms
+2.4057
MEQ-Killer
+2.6003
Armour Cracker
+2.6812
Anti-Tank
+1.3676
Knight-Killer
+0.9484
configuration_id: 8525-2de1-14fd-c1f5
|
||
+ Marshal BAND 2 z +0.4281
LOADOUT
·
Master-crafted Power Weapon · ➤ Plasma Pistol - Standard · ➤ Plasma Pistol - Supercharge
OUTPUT INDEX
output_z
+1.2104
PER TARGET
Light Infantry
+1.2226
MEQ
+1.8756
Heavy Infantry
+0.9547
Light Vehicle
+0.7571
Heavy Vehicle
+0.3459
DURABILITY INDEX
durability_z
-0.528
PER THREAT
Small Arms
-0.5293
MEQ-Killer
-0.5361
Armour Cracker
-0.32
Anti-Tank
-0.1055
Knight-Killer
-0.2939
configuration_id: 68dd-5f49-4f17-cd84
|
||
+ Sword Brethren Squad BAND 3 z +0.2705
LOADOUT
·
Thunder Hammer · Master-crafted Power Weapon · Astartes Chainsword · Twin Lightning Claws
OUTPUT INDEX
output_z
+1.1627
PER TARGET
Light Infantry
+1.871
MEQ
+1.4544
Heavy Infantry
+0.8322
Light Vehicle
+0.4746
Heavy Vehicle
+0.1977
DURABILITY INDEX
durability_z
-0.82
PER THREAT
Small Arms
-0.7956
MEQ-Killer
-0.8207
Armour Cracker
-0.938
Anti-Tank
-0.9456
Knight-Killer
-0.7983
configuration_id: 206c-6b4d-4aaa-7e79
|
||
+ Gladiator Lancer BAND 4 z +0.2654
LOADOUT
·
Lancer Laser Destroyer
OUTPUT INDEX
output_z
-0.2252
PER TARGET
Light Infantry
-0.825
MEQ
-0.5741
Heavy Infantry
-0.4112
Light Vehicle
+0.4762
Heavy Vehicle
+0.7116
DURABILITY INDEX
durability_z
+0.865
PER THREAT
Small Arms
+0.7464
MEQ-Killer
+1.4564
Armour Cracker
+0.8184
Anti-Tank
+0.7946
Knight-Killer
+0.4759
configuration_id: 7dec-dc3d-c40a-8ce
|
||
+ Repulsor Executioner BAND 5 z +0.2228
LOADOUT
·
Repulsor Executioner Defensive Array · Heavy Laser Destroyer
OUTPUT INDEX
output_z
-0.1743
PER TARGET
Light Infantry
-0.4643
MEQ
-0.564
Heavy Infantry
-0.5096
Light Vehicle
+0.512
Heavy Vehicle
+0.4237
DURABILITY INDEX
durability_z
+0.7081
PER THREAT
Small Arms
+0.5836
MEQ-Killer
+1.2243
Armour Cracker
+1.6418
Anti-Tank
+0.5457
Knight-Killer
+0.2096
configuration_id: a344-192f-aae2-16e5
|
||
+ Repulsor BAND 5 z +0.1989
LOADOUT
·
Las-talon
OUTPUT INDEX
output_z
-0.664
PER TARGET
Light Infantry
-0.8517
MEQ
-0.7001
Heavy Infantry
-0.5804
Light Vehicle
-0.3604
Heavy Vehicle
-0.4947
DURABILITY INDEX
durability_z
+1.2535
PER THREAT
Small Arms
+1.0735
MEQ-Killer
+1.9224
Armour Cracker
+2.5891
Anti-Tank
+1.2948
Knight-Killer
+1.0105
configuration_id: c3e8-3cde-8b39-4b19
|
||
+ Crusade Ancient BAND 1 z +0.1792
LOADOUT
·
Master-crafted Power Weapon
OUTPUT INDEX
output_z
+0.6814
PER TARGET
Light Infantry
+0.6864
MEQ
+1.2959
Heavy Infantry
+0.4224
Light Vehicle
+0.3821
Heavy Vehicle
-0.0421
DURABILITY INDEX
durability_z
-0.4347
PER THREAT
Small Arms
-0.449
MEQ-Killer
-0.4502
Armour Cracker
-0.1338
Anti-Tank
+0.189
Knight-Killer
+0.6689
configuration_id: dca2-b12f-d1a9-5822
|
||
+ Sternguard Veteran Squad BAND 2 z +0.1734
LOADOUT
·
Astartes Chainsword · Power Weapon · Power Fist
OUTPUT INDEX
output_z
+1.0114
PER TARGET
Light Infantry
+1.6549
MEQ
+1.1808
Heavy Infantry
+0.84
Light Vehicle
+0.3775
Heavy Vehicle
+0.2023
DURABILITY INDEX
durability_z
-0.8507
PER THREAT
Small Arms
-0.8352
MEQ-Killer
-0.863
Armour Cracker
-0.8155
Anti-Tank
-0.7198
Knight-Killer
-0.4181
configuration_id: a499-86fa-4d0c-b06d
|
||
+ Gladiator Valiant BAND 4 z +0.1622
LOADOUT
·
Twin Las-talon
OUTPUT INDEX
output_z
-0.5186
PER TARGET
Light Infantry
-0.8087
MEQ
-0.628
Heavy Infantry
-0.4972
Light Vehicle
-0.0591
Heavy Vehicle
-0.2885
DURABILITY INDEX
durability_z
+0.9944
PER THREAT
Small Arms
+0.8642
MEQ-Killer
+1.6241
Armour Cracker
+0.9702
Anti-Tank
+0.9749
Knight-Killer
+0.6689
configuration_id: 5704-ffe4-4a53-8789
|
||
+ Gladiator Reaper BAND 4 z +0.1511
LOADOUT
·
Tempest Bolter · Twin Heavy Onslaught Gatling Cannon
OUTPUT INDEX
output_z
-0.433
PER TARGET
Light Infantry
+0.2191
MEQ
-0.5255
Heavy Infantry
-0.6586
Light Vehicle
-0.6478
Heavy Vehicle
-0.6304
DURABILITY INDEX
durability_z
+0.865
PER THREAT
Small Arms
+0.7464
MEQ-Killer
+1.4564
Armour Cracker
+0.8184
Anti-Tank
+0.7946
Knight-Killer
+0.4759
configuration_id: bfb6-4320-74cf-bbda
|
||
+ Castellan BAND 1 z +0.062
LOADOUT
·
Master-crafted Power Weapon
chosen from 2 alternatives · highest mean Output Index across target panel
OUTPUT INDEX
output_z
+0.581
PER TARGET
Light Infantry
+0.5861
MEQ
+1.1612
Heavy Infantry
+0.3414
Light Vehicle
+0.3081
Heavy Vehicle
-0.0902
DURABILITY INDEX
durability_z
-0.5722
PER THREAT
Small Arms
-0.5713
MEQ-Killer
-0.581
Armour Cracker
-0.4176
Anti-Tank
-0.2598
Knight-Killer
+0.0082
configuration_id: f151-e676-d3b8-200c
|
||
+ Chaplain Grimaldus BAND 3 z +0.0154
LOADOUT
·
Artificer Crozius · ➤ Plasma Pistol - Supercharge · ➤ Plasma Pistol - Standard · Close Combat Weapon
OUTPUT INDEX
output_z
+0.6462
PER TARGET
Light Infantry
+0.7387
MEQ
+0.8571
Heavy Infantry
+0.7136
Light Vehicle
+0.181
Heavy Vehicle
+0.4375
DURABILITY INDEX
durability_z
-0.7557
PER THREAT
Small Arms
-0.7345
MEQ-Killer
-0.7553
Armour Cracker
-0.796
Anti-Tank
-0.8585
Knight-Killer
-0.8717
configuration_id: 8165-e372-4fd6-3274
|
||
+ Execrator BAND 1 z -0.2789
LOADOUT
·
Master-crafted Power Weapon
OUTPUT INDEX
output_z
-0.1077
PER TARGET
Light Infantry
-0.1021
MEQ
+0.2358
Heavy Infantry
-0.2162
Light Vehicle
-0.2016
Heavy Vehicle
-0.417
DURABILITY INDEX
durability_z
-0.4882
PER THREAT
Small Arms
-0.4966
MEQ-Killer
-0.5011
Armour Cracker
-0.2441
Anti-Tank
+0.0146
Knight-Killer
+0.412
configuration_id: ea3d-f2b8-cce7-0762
|
||
+ Terminator Squad BAND 4 z -0.6823
LOADOUT
·
Power Fist
OUTPUT INDEX
output_z
-0.6899
PER TARGET
Light Infantry
-0.7355
MEQ
-0.6158
Heavy Infantry
-0.5686
Light Vehicle
-0.6216
Heavy Vehicle
-0.6232
DURABILITY INDEX
durability_z
-0.673
PER THREAT
Small Arms
-0.6162
MEQ-Killer
-0.7727
Armour Cracker
-1.068
Anti-Tank
-1.1858
Knight-Killer
-1.2501
configuration_id: 80ad-6e62-65e3-e667
|
||
+ Crusader Squad BAND 4 z -0.7702
LOADOUT
·
Master-crafted Power Weapon · Neophyte Firearm
OUTPUT INDEX
output_z
-0.6242
PER TARGET
Light Infantry
-0.5433
MEQ
-0.4898
Heavy Infantry
-0.6569
Light Vehicle
-0.6109
Heavy Vehicle
-0.6752
DURABILITY INDEX
durability_z
-0.9486
PER THREAT
Small Arms
-0.9153
MEQ-Killer
-0.9485
Armour Cracker
-1.094
Anti-Tank
-1.2337
Knight-Killer
-1.282
configuration_id: 8bbe-e7fc-44b7-ed94
|
Editorial perspective coming. The Editor’s analysis of this faction’s current competitive position will appear here as the dossier program rolls out.
No recap titles in the current snapshot reference this faction by name. Faction-aware recap tagging is on the Phase 6+ roadmap.